Which of these two maneuvers should I take

Which is the superior maneuver

  • Iron Heart Surge

    Votes: 14 70.0%
  • Mind Over Body

    Votes: 5 25.0%
  • The maneuvers are of roughly equal value

    Votes: 1 5.0%

  • Poll closed .
Not a problem. Your welcome Volsung.

Want to see a mage cry...sunder his staff. Adamantine Great Axe and power attack. : )

Just wanted to throw this out there. Since we like rules. You know you can't use Power Attack with Maneuvers. Just throwing that out there.

: )
 

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Hyperfist said:
Just wanted to throw this out there. Since we like rules. You know you can't use Power Attack with Maneuvers. Just throwing that out there.

: )


Why not? I not able to find the reference, just the one disallowing sunder and bull rush (unless, of course, that that's what the maneuver does).

And for Nail:

SRD said:
Once you have given a dominated creature a command, it continues to attempt to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth)

This is the sentence that I think would disallow it.

I guess if the caster gets cocky and orders you to "just try and resist my will foolish warrior" then IHS and Moment of Perfect mind would be fair game. The later might be fair game so long for recurring saves if killing you're companions doesn't require you to reserve a swift action.
 

Volsung said:
Why not? I not able to find the reference, just the one disallowing sunder and bull rush (unless, of course, that that's what the maneuver does).

It is the same sentence saying that special moves aren't allowed to be used with maneuvers. Power Attack is a special move. Isn't it???
 

Hyperfist said:
It is the same sentence saying that special moves aren't allowed to be used with maneuvers. Power Attack is a special move. Isn't it???

It says on page 43: "In addition you cannot combine special attacks, such as sunder or bull rush with strikes, even if you have feats that make such special attacks more potent. However, some strikes enable you to make special attacks as part of their initiation;"

I take special attack to refer to bull rush, overrun, disarm, trip, sunder, and initiating a grapple. You can still benefit from feats that add bonuses to these abilities, so if you have Improved Disarm and use the Disarming Strike maneuver, you'd still get a +4 on your disarm check.

Power Attack, Combat Expertise, and the like just modify attack rolls and aren't special attacks in and of themselves.
 

Thank you for the interpretation. CAuse of the way that read I haven't been adding my Power Attack to any of my maneuvers.

You have single handedly allowed me to demolish even more things that before. hehehe.
That weapon I mentioned before is freaknig brutal.

Thanks Volsung.
 

Volsung said:
This is the sentence that I think would disallow it....
I disagree.

Take the example of a spellcaster that says "Kill that puny halfling, my Dominated Minion!" What happens next? Of the actions that happen next, which ones are under the direct control of the caster? Be specific.

Must the Dominated Minion use his sword? Can he use his fists? Can he grapple? Can he run away from the puny halfling to the top of a cliff, in order to drop a huge boulder on the puny halfling? Can he plot out a complicated plan that ends with the puny halfling dieing years in the future? If not years, why not rounds?

Etc.

Domination does NOT cause the subject to lose self-control or become a puppet. It DOES require the subject to perform the action required by the caster. ...and that action may, in the estimation of the subject, require him to use IHS. "Just to be sure I have my entire attention on the action to be performed." :heh:

Prove me wrong.
 

i don;t think that dominated creatures actually understand their state, thus they don't take any actions to stop the spell's effect. they have a goal set by a caster which they feel they must fulfill, but they don't realize that this goal might have some alien source. otherwise what would prevent them to tell their allies: "help, i'm being dominated" in the first place?
you're not wrong, you're just metagaming.
 

Volsung said:
"Once you have given a dominated creature a command, it continues to attempt to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth)"

This is the sentence that I think would disallow it.

Hmm, but what about:

Hammerhead said:
By the RAW, a warblade with IHS never needs to sleep. He just stays up all night, gets fatigued, then removes the condition.

If your warblade habitually did that instead of sleeping, wouldn't it then be normal for him to do that at least at the end of the day (or the beginning?) It doesn't have direct bearing on whether or not he instantly and normally breaks dominate, but it would ensure that dominate would only last so long.
 

Well, since he's trying to kill the halfing in exclusion to all other actions, I'm pretty sure that would stop IHS just as surely as a dominated wizard couldn't cast protection from evil on himself to supress the effect, or cast dispel magic to end it.

And the dominated individual is fully aware of his or her plight, and can get periodic will saves to break free per the spell description.

A warblade who regularly uses IHS to negate fatigue from lack of sleep would be even scarier when dominated. Talk about relentless. :eek:
 

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