Which old TSR settings are you *still* playing?

Which old TSR settings are you *still* playing?

  • Greyhawk

    Votes: 179 38.1%
  • Dragonlance

    Votes: 48 10.2%
  • Forgotten Realms

    Votes: 199 42.3%
  • FR: Kara Tur

    Votes: 28 6.0%
  • FR: Horde Campaign

    Votes: 11 2.3%
  • FR: Maztica

    Votes: 15 3.2%
  • Al-Qadim

    Votes: 48 10.2%
  • Birthright

    Votes: 29 6.2%
  • Mystara/Known World

    Votes: 51 10.9%
  • Darksun

    Votes: 51 10.9%
  • Spelljammer

    Votes: 48 10.2%
  • Planescape

    Votes: 112 23.8%
  • Ravenloft

    Votes: 75 16.0%
  • Blackmoor

    Votes: 16 3.4%
  • Lankhmar

    Votes: 24 5.1%
  • None

    Votes: 66 14.0%

Right now, I'm running the following settings:

- Forgotten Realms
- FR: Kara Tur
- FR: Horde Campaign
- FR: Maztica
- Al-Qadim
- Spelljammer
- Planescape

in my massive "Forgotten Realms Multiverse" campaign that I've been DMing for more than a decade.

I won't be stopping in the forseeable future.
 

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I put Planescape not because I actually run games on the planes (mostly because I've only played in one 3e game.. ever... and not because I went back to anything...), but I use it constantly in one way or another. The 3e adventure I did manage to run, while not Planescape, was basically "Planescape in the Prime". IE, it was on a world where many portals started to appear, so outsiders just poured in via Sigil and their own planes. One of the main NPCs was a sweet lil' female impess with a small harem, who made a legal living by selling Liquid Pain, since the money is enough for the occassional poor person to trade for some torture time. She was a sweet heart. Evil. But a sweety.
 

I have been in the Forgotten Realms since the beginning. I have done alot of forays into Ravenloft and Planescape as well.
Planescape is definately my favorite of all.

Funny thing is so many like Planescape yet WotC still refuses to bring it back. There was a petition recently to bring back PS, I wonder what happened with it.
 

Running Dark Sun. Will be running it for a few more scant decades. There is the occasional foray into other systems and settings, but those are more of side treks for my groups and rarely hold the interest for more than a month or two.
 

Running Planescape's famous Dead Gods mega-adventure, and it's great. Nothing beats Planescape for flavour and fluff. Count me in as a raving fanboy.
 

Currently running a Dark Sun campaign. The only non-homebrews I've ever played in are Greyhawk (back when it was the only setting) and Dark Sun.
 


Old Campaigns

Before it got sidetracked , I was running a multi-campaign bastardization of Greyhawk and FR, with some elements of the Dragonlance Chronicles thrown in. My buddy and I were co-gming, and we had put the players in a situation where they were shanghaied by the main villain to get back at the PCs parents, who are some of the great Heroes of the Realm. (Hence the name of the campaign, "Sins of the Father") We took liberty having the Flanaess and Faerun being two major continents on the same world. My buddy was running the events that took place on Faerun while I ran the events in the Flanaess.

Campaign has been on hiatus for the past three years, but I plan to revisit it at a later time when all the players don't have so much on their plate (kids, grad school, undergrad work, etc....)

And it was being played using a mishmash of rules from 1st and 2nd edition. (Thank the gods for the Core Rules 2.0 utilities!)

I still have yet to play in a D20/3rd ed game yet.
 

Running Greyhawk.

Was until recently running Birthright, though with normal adventurers, not regents.

Will soon be running Mystara, and have decided that will be the default setting for my future D&D games (i.e. the one I'll use when there's no special reason to use some other setting).
 

Maztica

Piratecat said:
Whoever said Maztica or the Horde is lying. Even when they were new, no one played Maztika or the Horde.

I am not lying...Maztica is cool. In FR is okay but after we did that we took the concept and used it in out own house games along with Spelljammer. They had their own helms that ran of pluma or hishna magic. Once they had a flagship that was a GIANT pyramid that was fuled by sacrifices to Huitzilopchtli (wee-tsee-loh-poch'-tlee) the god of Sun and War. I really wish there was an actual product out there that does that culture justice out there for the d20.

Aries
 

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