Does d20Pro have Fate dice?
That’s a concern I have as I work to put my stuff into roll20 for my game. However, there’s a rewrite in the works, so maybe it’ll get better soon.I'm thinking of getting the $50/year subscription which gives me enough storage to upload all my Rappan Athuk maps. I do really like the the dynamic lighting used in conjunction with advance fog of war, but am finding that it gets very unresponsive with large maps.
Check out www.fantasygroundscollege.net. They are probably new since you last tried FG. They offer all sorts of free classes to get people up to speed and even into advanced topics in FG. Another aspect of the great FG community.I have not installed Fantasy Grounds yet. I like that I can use FG for in-person games and also like that it offers a freehand mask reveal. That may be what leads me to go with FG, even though I found it difficult to use, with a steep learning curve, when I first looked at it a few years ago.
Discord. Or Teamspeak if you or a friend are willing to run a server.Wondering - what is the best option for Voice? I saw Discord mentioned a couple of times upthread; but wondering about Google Hangouts; or any other tools? What about webcams, do people usually see each other's webcams?
As other have said, they sell lots of content and try to get people to pay for upgraded features. And of course, it always reminds me of the saying; "When something is free, it's because you are the product."How exactly does Roll20 make money? They are really pushing their free trial; but I don't like to sign up for even a trial until I understand how much the real product will cost.
I always struggle to load custom maps in Roll20. Getting them to fit and getting the grid on them is always a struggle for me even after I followed several tutorials. Never had that challenge with FG except for when grid size is not a whole number of pixels you end up with drift. MapTools should be easy, but never explored it.What VTTs have you guys found to be best for larger maps?
I'm looking at VTTs again. I'm mainly looking for something that will allow me to throw up a map and character token and clear fog as characters explore the map. I don't have time to prep maps for dynamic lighting so progressive reveal and dynamic lighting don't matter to me.
Roll20 is at the top of my list as it is dead simple to add a map. But I find the reveal features clunky. After using RealmWorks for sharing maps, it is hard to live without paintbrush reveal, especially since I have a touch screen. I can reveal parts of a map by simply smudging away parts of the mask layer with my finger. ...
I have not installed Fantasy Grounds yet. I like that I can use FG for in-person games and also like that it offers a freehand mask reveal. That may be what leads me to go with FG, even though I found it difficult to use, with a steep learning curve, when I first looked at it a few years ago....
I just joined the Foundry VTT Patreon and installed the software. It is wonky and doesn't work great with high-resolution displays. I had to change my display setting just to make it usable (important buttons would be off screen and not reachable). Also, I just could not figure out how to add a map and documentation is almost non-existent.
Had the same experience and impression with Astral and you piqued interest in Realmworks. Thanks for the post.
Sorry your Foundry experience wasn’t great. My group is moving there from Roll20 chiefly BECAUSE of the high definition performance. Roll20 can’t handle highrez maps and it’s performance crawls with complex dynamic lighting and light sources (I feel you re: the polygon shapes). I’ve been running ultraHD animated maps (can’t do that on R20 or FG) from Dynamic Dungeons and 100+ shaded light sources and dynamic lighting hasn’t complained with 4 characters.
Hope the version 1.0 is dropped soon and the documentation gets a boost. Encourage you to check again when it does.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.