Which Online Virtual Tabletop Do You Use?

Which online virtual tabletop do you use?


  • Total voters
    41

Reynard

Legend
I use Fantasy Grounds and I like it, but it's expensive. Even if you go with a subscription instead of straight purchase, you still have to opt for the most expensive version to host friends for free, and then you have either A LOT of work to do or have to spend a pretty penny to have access to all the material. That said, the automation is really nice and there's lots of support, both official and 3rd party.
 

Tallifer

Adventurer
We use roll20 for images. We used to use Twiddla, but it now has a time limit for any free session. Now we are all learning how to use roll20 more and more like a virtual tabletop, but most of us don't even use macros.
For sound, we have found that Google Hangouts works for a greater proportion of our players. Roll20 sound seems not to work so well, and discord also seems to cut out portions of sound.
 

Eyes of Nine

Everything's Fine
We use roll20 for images. We used to use Twiddla, but it now has a time limit for any free session. Now we are all learning how to use roll20 more and more like a virtual tabletop, but most of us don't even use macros.
For sound, we have found that Google Hangouts works for a greater proportion of our players. Roll20 sound seems not to work so well, and discord also seems to cut out portions of sound.
which platform is best if I have homebrewed stuff?
 

Matchstick

Explorer
I will always take straight up paying over any kind of subscription service. Doesn't take much inattention and all of a sudden you realize you've way overpaid for what you've gotten.
 

MNblockhead

A Title Much Cooler Than Anything on the Old Site
What VTTs have you guys found to be best for larger maps? I was playing around with Roll20 some more last night and I uploaded a JPEG of a level from Rappan Athuk. I decreased the file size to under 1 MB but after using the align-to-grid feature, the map went outside the workspace. I probably have to do some more research and tutorials because if this is due to a grid size limitation I can't see hardly any but the most limited battlemaps being useful in Roll20.

I'm going to test the same thing in Fantasy Ground and MapTools, I like that Roll20 is online and I don't have to mess around with having two instances of a program open and connected by localhost to display a map to my players.

At this point, I couldn't care less about macros, character sheets, text descriptions, pins or other bells and whistles. I'm looking for something that I can:

1. Quickly load a map with fog of war
2. Quickly align the VTT grid to the map-image grid
3. Throw some tokens on the map and be able to move them around.
 

Tallifer

Adventurer
which platform is best if I have homebrewed stuff?
I have found roll20 very adaptable: one of our group always runs a new and different system which he always hacks and mixes from other systems: roll20 works well for him. You do not need to use any roll20 character sheets: I do not even use them for 4E or 5E. We just use Google docs to share and look at and edit our customized character sheets.
 

Tallifer

Adventurer
What VTTs have you guys found to be best for larger maps? I was playing around with Roll20 some more last night and I uploaded a JPEG of a level from Rappan Athuk.
You can use the tab for pages at the top of the roll20 map and edit the size of the page to accommodate the map. It can be as huge as you want. (The roll20 wiki explains it better.)
 

Zaukrie

Adventurer
I used FG for awhile. the learning curve is real, but it definitely automates a ton. If you have the money, I'd do it again.
 

MNblockhead

A Title Much Cooler Than Anything on the Old Site
You can use the tab for pages at the top of the roll20 map and edit the size of the page to accommodate the map. It can be as huge as you want. (The roll20 wiki explains it better.)
Thank you. I finally figured it out a while after that post. I've also got dynamic lighting and advanced fog of war figured out.

I'm thinking of getting the $50/year subscription which gives me enough storage to upload all my Rappan Athuk maps. I do really like the the dynamic lighting used in conjunction with advance fog of war, but am finding that it gets very unresponsive with large maps.

I'm going to try prep some of the same maps in Fantasy Grounds and Map Tools to see if I have a better experience running software on my computer and just doing a screen share. The problem with that is that I would have to move all the player tokens during the game.

I'd be happy to spend the money, but my problem is that I'm worried about buyer's remorse. If I go all into Roll20 and then if FGG focuses on putting its content into Fantasy Grounds, it would feel like a waste.

As much as I love FGG and their Lost Worlds setting and related adventures, I would have had an easier time going with official WotC material or even Kobold Press's Midgard setting, both of which have good support in a number of VTTs. But I jumped into Lost Lands when I was still running in-person games.

I'm going to spend the weekend running simulations in a variety of tools this weekend to first see which solutions provides the best performance given my sub-part Internet connection. I'm going to hold off on buying any 5e rule-sets and bestiaries until I have a better idea on which system will better support the third-party content I want to use.
 

MNblockhead

A Title Much Cooler Than Anything on the Old Site
Does d20Pro have Fate dice?
I don't know what fate dice are. I can say that d20pro is designed specifically for d20 system games. It is not trying to be all things for all games. That's another reason I'm still seriously considering Fantasy Grounds, which seems like it can better support more, and very different, game systems.
 

kenada

Adventurer
We started using roll20 recently. It’s okay (just okay). One of the other members of my group ran Call of Cthluhu, and I’ll be moving my Pathfinder 2e campaign to it starting this Saturday.

I'm thinking of getting the $50/year subscription which gives me enough storage to upload all my Rappan Athuk maps. I do really like the the dynamic lighting used in conjunction with advance fog of war, but am finding that it gets very unresponsive with large maps.
That’s a concern I have as I work to put my stuff into roll20 for my game. However, there’s a rewrite in the works, so maybe it’ll get better soon.
 

jaerdaph

Adventurer
Thanks, guys!
I already use Roll20 for Fate but I was curious if d20Pro might have Fate dice. Based on the name I'm not surprised it doesn't have Fate dice but it still looks like a solid VTT choice both for usability and affordability.
 

LordEntrails

Adventurer
I have not installed Fantasy Grounds yet. I like that I can use FG for in-person games and also like that it offers a freehand mask reveal. That may be what leads me to go with FG, even though I found it difficult to use, with a steep learning curve, when I first looked at it a few years ago.
Check out www.fantasygroundscollege.net. They are probably new since you last tried FG. They offer all sorts of free classes to get people up to speed and even into advanced topics in FG. Another aspect of the great FG community.

Wondering - what is the best option for Voice? I saw Discord mentioned a couple of times upthread; but wondering about Google Hangouts; or any other tools? What about webcams, do people usually see each other's webcams?
Discord. Or Teamspeak if you or a friend are willing to run a server.
How exactly does Roll20 make money? They are really pushing their free trial; but I don't like to sign up for even a trial until I understand how much the real product will cost.
As other have said, they sell lots of content and try to get people to pay for upgraded features. And of course, it always reminds me of the saying; "When something is free, it's because you are the product."
What VTTs have you guys found to be best for larger maps?
I always struggle to load custom maps in Roll20. Getting them to fit and getting the grid on them is always a struggle for me even after I followed several tutorials. Never had that challenge with FG except for when grid size is not a whole number of pixels you end up with drift. MapTools should be easy, but never explored it.
 

The_Dagda

Villager
I'm looking at VTTs again. I'm mainly looking for something that will allow me to throw up a map and character token and clear fog as characters explore the map. I don't have time to prep maps for dynamic lighting so progressive reveal and dynamic lighting don't matter to me.

Roll20 is at the top of my list as it is dead simple to add a map. But I find the reveal features clunky. After using RealmWorks for sharing maps, it is hard to live without paintbrush reveal, especially since I have a touch screen. I can reveal parts of a map by simply smudging away parts of the mask layer with my finger. ...

I have not installed Fantasy Grounds yet. I like that I can use FG for in-person games and also like that it offers a freehand mask reveal. That may be what leads me to go with FG, even though I found it difficult to use, with a steep learning curve, when I first looked at it a few years ago....

I just joined the Foundry VTT Patreon and installed the software. It is wonky and doesn't work great with high-resolution displays. I had to change my display setting just to make it usable (important buttons would be off screen and not reachable). Also, I just could not figure out how to add a map and documentation is almost non-existent.
Had the same experience and impression with Astral and you piqued interest in Realmworks. Thanks for the post.

Sorry your Foundry experience wasn’t great. My group is moving there from Roll20 chiefly BECAUSE of the high definition performance. Roll20 can’t handle highrez maps and it’s performance crawls with complex dynamic lighting and light sources (I feel you re: the polygon shapes). I’ve been running ultraHD animated maps (can’t do that on R20 or FG) from Dynamic Dungeons and 100+ shaded light sources and dynamic lighting hasn’t complained with 4 characters.

Hope the version 1.0 is dropped soon and the documentation gets a boost. Encourage you to check again when it does.
 

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