D&D 5E Which PC would you Haste?

In our 6th level party, which ally (or allies) should the Wizard cast Haste upon regularly?

  • Human Twilight Cleric

    Votes: 0 0.0%

In a party of 6 PCs, now all 6th level, the Chronurgy Wizard has just learned Haste. Which ally (or allies) should this be cast upon regularly?
Feel free to choose more than one. Commentary explaining your reasoning is appreciated!

3rd-level transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a shaving of licorice root)
Duration: Concentration, up to 1 minute

Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.

When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.

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Moon Druid. Being able to get a full set attacks and also cast a spell is very useful.

While the Battlemaster is only getting one extra attack.

Yeah, the fighter is the only clear choice.

I might haste whoever would benefit from a speed boost. The extra attack isn't a big deal but a free dash on top of double move speed could make a big boost depending on play style. Cast a spell with 120ft of movement has options.

If the rogue isn't regularly hitting the foe, hasting them can be the difference between 0 damage and some damage. But since they get a bonus action attack already, they should already be getting sneak attack on their turn so this should be very conditional.

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