Max, Monk/Wizard appears on the scene?
Hi Leif,
Thank you for your patience while I put my character together. Please let me know if I need to change anything to conform with the rules. If the character meets your approval, where should I start?
Ross
Description:
Name: Max
Gender: Male
Race: Human
Size: Medium, 5'11" tall, 145 lbs, 26 yrs. old
Gray hair; Blue eyes; pale skin
Alignment: Lawful Good
Class: Monk 3, Wizard 1 (Divination School)
Speak Common, Sylvan, Celestial, Draconic
Abilities: Str 14, Dex 14, Con 12, Int 17, Wis 14, Cha 8
Hit Points: 32
AC 14 (10 + 2 DEX + 2 Monk AC Bonus)
Touch AC 14, Flat AC 12
Initiative: +6 (Improved Initiative)
BAB: +3
Speed: 30' + '10 unarmored
Carrying Capacity: 58 lbs, 116 lbs, 175 lbs
Weight Carried: ~40 lbs
AC Modifiers: Fight Defensively + 3, Total Defense + 6, Selected Oponent + 1, Mobility + 4 for attack of opportunity due to movement
Saves: Fort + 4 (+3 base), Refl + 5 (0 dmg on save for Evasion), Will + 8 (+10 against enchantment)
Attacks:
Melee, +1 Kama, AB +6, 1d6+1, crit x2, Flurry of blows AB +3/+3
Melee, Unarmed, AB +5, 1d6, crit x2, Flurry of blows AB +2/+2
Ranged, Light Crossbow, AB +5, 1d8, crit 19-20/x2, 80'
Shuriken, AB +5, 1d2, crit x2, 10', Flurry of blows AB +2/+2
Skills (54 Ranks):
Knowledge: 10 (7 ranks, 3 Int)
Knowledge: 10 (7 ranks, 3 Int)
Listen: 8 (6 ranks, 2 Wis)
Hide: 8 (6 ranks, 2 Dex)
Spot: 8 (6 ranks, 2 Wis)
Concentration: 7 (6 ranks, 1 Con)
Decipher Script: 5 (2 ranks, 3 Int)
Spellcraft: 7(+2 divination) (2 ranks, 3 Int, 2 arcane synergy, 2 for Divination spells)
Balance: 10 (6 ranks, 2 Dex, 2 Tumble synergy)
Tumble: 8 (6 ranks, 2 Dex)
Feats:
Improved Unarmed Strike, Stunning Fist, Deflect Arrows, Dodge, Mobility, Improved Initiative, Scribe Scroll, Collegiat Wizard
Spellbook:
1st level: Comprehend Languages, Identify, True Strike, Detect Undead, Detect Secret Doors, Shield, Ventriloquism, Sleep, Magic Weapon
Equipment:
Wand of Shocking Grasp
Mage armor potion, 10 oz
Light Crossbow, 30 bolts
+1 Kama
10 Shuriken
1808 gp
Appearance/Personality:
Max's wiry frame reflects his physical discipline, but his prematurely gray hair betrays an inability to pull himself out of the books if a question takes hold of him. His hooked nose, thick eyebrows and slight hairlip bestow an unfortunate self-consciousness that keeps him to himself. His search for knowledge leads him into many quests, however, which is why he cooperates with others whose talents he recognizes.
Background:
Max was orphaned, his ancestry erased, and brought up in a monastery that he still calls home, after a fashion. In other words, the library and the arena are committed to memory. He may never return home.