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Whirtlestaff's Wizards' Academy Revisited, OOC01

Leif said:
Of course it is. What else would you expect from me?

Well, I could come up with several creative responses to this one, but in the interests of keeping Tylara alive I'll move on.

In truth, I really expected nothing less.
 

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Max, Monk/Wizard appears on the scene?

Hi Leif,

Thank you for your patience while I put my character together. Please let me know if I need to change anything to conform with the rules. If the character meets your approval, where should I start?

Ross

Description:
Name: Max
Gender: Male
Race: Human
Size: Medium, 5'11" tall, 145 lbs, 26 yrs. old
Gray hair; Blue eyes; pale skin
Alignment: Lawful Good
Class: Monk 3, Wizard 1 (Divination School)
Speak Common, Sylvan, Celestial, Draconic

Abilities: Str 14, Dex 14, Con 12, Int 17, Wis 14, Cha 8
Hit Points: 32
AC 14 (10 + 2 DEX + 2 Monk AC Bonus)
Touch AC 14, Flat AC 12
Initiative: +6 (Improved Initiative)
BAB: +3
Speed: 30' + '10 unarmored
Carrying Capacity: 58 lbs, 116 lbs, 175 lbs
Weight Carried: ~40 lbs
AC Modifiers: Fight Defensively + 3, Total Defense + 6, Selected Oponent + 1, Mobility + 4 for attack of opportunity due to movement
Saves: Fort + 4 (+3 base), Refl + 5 (0 dmg on save for Evasion), Will + 8 (+10 against enchantment)

Attacks:
Melee, +1 Kama, AB +6, 1d6+1, crit x2, Flurry of blows AB +3/+3
Melee, Unarmed, AB +5, 1d6, crit x2, Flurry of blows AB +2/+2
Ranged, Light Crossbow, AB +5, 1d8, crit 19-20/x2, 80'
Shuriken, AB +5, 1d2, crit x2, 10', Flurry of blows AB +2/+2

Skills (54 Ranks):
Knowledge: 10 (7 ranks, 3 Int)
Knowledge: 10 (7 ranks, 3 Int)
Listen: 8 (6 ranks, 2 Wis)
Hide: 8 (6 ranks, 2 Dex)
Spot: 8 (6 ranks, 2 Wis)
Concentration: 7 (6 ranks, 1 Con)
Decipher Script: 5 (2 ranks, 3 Int)
Spellcraft: 7(+2 divination) (2 ranks, 3 Int, 2 arcane synergy, 2 for Divination spells)
Balance: 10 (6 ranks, 2 Dex, 2 Tumble synergy)
Tumble: 8 (6 ranks, 2 Dex)

Feats:
Improved Unarmed Strike, Stunning Fist, Deflect Arrows, Dodge, Mobility, Improved Initiative, Scribe Scroll, Collegiat Wizard

Spellbook:
1st level: Comprehend Languages, Identify, True Strike, Detect Undead, Detect Secret Doors, Shield, Ventriloquism, Sleep, Magic Weapon

Equipment:
Wand of Shocking Grasp
Mage armor potion, 10 oz
Light Crossbow, 30 bolts
+1 Kama
10 Shuriken
1808 gp

Appearance/Personality:
Max's wiry frame reflects his physical discipline, but his prematurely gray hair betrays an inability to pull himself out of the books if a question takes hold of him. His hooked nose, thick eyebrows and slight hairlip bestow an unfortunate self-consciousness that keeps him to himself. His search for knowledge leads him into many quests, however, which is why he cooperates with others whose talents he recognizes.

Background:
Max was orphaned, his ancestry erased, and brought up in a monastery that he still calls home, after a fashion. In other words, the library and the arena are committed to memory. He may never return home.
 
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sorry i am not quite done yet. i was playing the table game yesturday and it went tempoarally ascew.

actualy it went ascew in more ways then just temporally. One of the party members joined the side of our adversaries.
 

rossrebailey said:
Hi Leif,

Thank you for your patience while I put my character together. Please let me know if I need to change anything to conform with the rules. If the character meets your approval, where should I start?

Ross
Okay, looks good. All I can see that you need to do is specify what types of knowledge your skills cover. There's Knowledge (Arcana), Knowledge (History), Knowledge (Engineering), and probably many, many others. Decide what you want Max to know, choose the appropriate fields of knowledge, and assign fields to each of his 2 knowledge skills, and I think that should do it. Thanks. Get Max put into the RG, too!

There's no problem with you starting now. They just stepped off the boat and are headed for a tavern to get a brew. We'll just assume you are with them, and that you have been extraordinarily quiet until now, ok?
 
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Scott DeWar said:
actualy it went ascew in more ways then just temporally. One of the party members joined the side of our adversaries.


I've had that happen in one game, it led to the most memorable game in my 7 years of gaming, the BBEG met with the groups wizard and offered him substantial gold & a minor magic item to switch sides. (The group was attempting to dismantle his criminal organization) Eventually it culminated in a battle royale with the two sides, the enemies won (due to some poison that the wizard slipped into the food) and the campaign ended with a TPK, but it was still something that we talk about now, hilarious finale, when the last PC was at 0hp, but took a standard action to attack the wizard, killing him with a critical bow shot, and dropping himself.
 


hey all got a non thread question:

[sblock=Poll]
who amoung us is planning or has started using the pathfinder RPG?

[/sblock]
 




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