AllisterH said:
So what happens when you come up with a stronger/weaker version? Do you call it, Superior Aura of Undead Bane? What if the spell is a slight variation (for example, you can choose certain undead for greater effect)? Variant number 1 of greater aura of undead bane?
Sure. "Greater Aura Of Skeleton Bane".
Point is, even a less-than-perfectly-accurate name is superior to a totally-pulled-out-of-your-ass name.
There's also another benefit I can see. If White Raven does encompass an entire school, you end up with the BIGBY/OTILUKE effect in that players are interested in finding out mroe about the "White Raven" which is a good thing as they are more interested in the world.
This conflicts with "Just change it if you don't like it!" I wish people would pick one defense. If I change it, there is no "White Raven", and I have to constantly tell players that. As it is, things like this are double work for the DM. Since there is no "White Raven" defined in the game -- is it a school? The name of the first warrior to invent the tactic? The river where the tactic was used? A code name used by a secret society? A reference to a long-dead counting system? A maneuver in a board game which resembles the combat action? A bad pun in a foreign language, poorly translated? A flavor of ice cream popular among generals? -- the DM has to make something up to give the term in-game meaning, and if he's doing that already, he might as well have his own name. I don't want players interested in the "presumed world" shoe-horned into every nook and cranny of the core books; I want them interested in my world, and I don't like having to take an eraser to the core books and produce handouts explaining all the changed names before I can even start to play.
It also helps when designing powers a la M:TG (For example, if I tell a M:TG player to design an Angel, even though there's no explicit rule about this, you're going to end with a large selection that have common traits).
And there's no possibility of coming up with a name which is more transparent?
All of your other objections apply just as much to White Raven. What's the next step beyond Onslaught? White Raven Overwhelming Strike? What's the weaker version? White Raven Battle Dance? What if there's a variant for use against specific types of foes? What if...
Same problem, with the ADDED problem that the words 'White Raven' convey no intuitive meaning. Sorry, but to me, it's a nickname you'd give to a coward. That's the emotional/symbolic meaning for me, and it pretty much means I can't use the terms as written either as a player or a DM, at least not without snickering.
(For example, Bigby's pointing Finger would automatically give people an idea what the spell was)
No more so than Pointing Finger does alone, especially in context with Grasping Hand, Interposing Hand, etc.
There's also the fact that even if you use "explicit names" you still have to look it up. For example, I know what a trip and greater undead bane probably are, but I still have to look under UNDEAD BANE and TRIP to know what the effect actually is if I don't regularly use it. Thus, the benefit of using "explicit" names doesn't actually EXIST.
You are honestly saying that "Trip" carries no more innate meaning to English speakers than, say, "Wolf's Bite". That to a naive player, confronted with the following choices:
a)Improved Trip
b)Bite Of The Alpha Wolf
Both tell just as much about what the attack does?
(In D&D, wolves trip, so I'm not being deliberately obtuse; it's at least as logical as White Raven, possibly more.)