carpedavid said:Ah, Shadowrun. The group I DM for now played a lot of Shadowrun in college. That RPG has it's own soundtrack for us: 21st Centry Jesus by Messiah. That CD played over and over and over again while we played.
Never again though. That system had the most useless magic system, the most boring cyberspace simulation, and an incredible dependance on having the best initiative. When D&D 3.0 came out, we switched to playing that and never looked back.
BiggusGeekus said:My hand to God, I thought I was the only person who had ever heard that disk. Great sci-fi CD.
I agree about cyberspace. I thought the magic system was cool though.
carpedavid said:Hmm. I may have to go take another look at the magic system, since everyone seems to like it. It's entirely possible that I've given it short shrift.
My main problem with it was that, at least in my experience, spellcasters never lasted long enough for them to pose any challenge to the PCs. We had one player that was a dedicated min/maxer, but the rest of us only did what I would suspect to be the customary amount of optimization - yet it was the characters with cyberware that always ended up emerging victorious.
carpedavid said:Hmm. I may have to go take another look at the magic system, since everyone seems to like it. It's entirely possible that I've given it short shrift.
My main problem with it was that, at least in my experience, spellcasters never lasted long enough for them to pose any challenge to the PCs.
carpedavid said:We had one player that was a dedicated min/maxer, but the rest of us only did what I would suspect to be the customary amount of optimization - yet it was the characters with cyberware that always ended up emerging victorious.
carpedavid said:Looks like I'm going to have to go home and dig my battered 2nd Ed Sourcebook out![]()