WhatGravitas
Explorer
Post pictures, please!Moridin said:Man, Mearls is never going to live this thread down. (I'll make sure of it).

The blogging and cruising thing will definitely change stuff a lot, because we can put a "face" to the stuff we're seeing. It makes the game design more human, and more graspable.Moridin said:So everyone already knows Mearls because he was pretty active on the interwebs before 4E was announced. I wonder how having large number of R&D blogging and cruising the forums more and such will affect everyone's perception.
I think it also decreases flames - because it's a wee bit harder to see WotC as "evil coopoeration overlords" - because you've talked to them and seen some as pretty fun guys.
Finally, it makes people more of a community. You don't think yourself as a pure consumer, you feel more as a part of the "D&D Family", because it's a bit like the thing you're friend designed (not exactly, but you get my gist). And I think that's the huge part about it (and the Monte-hype):
You feel as if you were part of the whole thing, not as a pure customer.
I don't think anybody here really thinks that only Mearls (or only Monte for what it's worth) designs 4E. I guess we're all aware that there is a huge team - but one naturally tends to associate stuff with known people. Additionally, Mearls previous stuff shows a 4E-ish direction, and even if this isn't a direct influence by Mearls, it means that he was either psychic or has a good feeling for RPG developments. And either way, you recognize and remember that. And that Iron Heroes has hit the much-maligned item tree, doesn't help in reducing his popularity, as well as his controversial monster makeovers (too bad 4E puts a stop on that... but then, 4E monsters don't need a makeover)Moridin said:There are certainly people who are designing/developing more than others, but a lot of people contribute a significant chunk of work on a daily basis.
Cheers,