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Who would you rather have making D&D?

Wow. Steve Jackson. Great idea.

Also, should the "heavyweight crew" be assembled, I'd like to see more stuff from James Ward and Dave Arneson.
 

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smetzger said:
Steve Jackson :)

Whoa. Might not be a bad idea. SJG has been in business for a long time and the company has a reputation for quality. Steve could hire on quality DnD authors to manage the brand and we could even see nifty conversion rules for the various, well-done GURPS supplements.

However, I would really like to see various properties sold off. For example, the Realms could be sold to Greenwood, SSS could have permanent domain over Ravenloft, give Dragonlance to the H&W/Elmore, and so on.

And Star Frontiers. Please, for the love of Pete, bring back a revised, expanded version of SF without the Zebulon hoo ha.
 

Okay well this is ONLY my opinion, but Steve Jackson couldn't find his way around a good RPG with map. Sorry but I don't want the man anywhere NEAR D&D.

Hell I'd rather Tipper Gore ran this! :p

Okay, personal feelings inputed.
 


I have often wondered why one of the major publishing houses doesn't show some interest. With the exception of Grisham and Stephen King, VERY few best sellers produce the kind of numbers that some WotC stuff does. Publishing Houses get by on small profit margins... of course they only do one print run in many cases... perhaps that is the problem. Anyone know?
 


Phillip Morris. They can corner the market on nasty, addictive habits.

Gary Gygax...wouldn't mind, as long as he wrote adventures and not.....rules.
 

Umm... doesn't D&D have to be on the auction block before someone BUYS it? :)

But, as long as we're talking "deam teams"...

I would love to re-establish the team of Peter Adkison (Pres), Ryan Dancey (TRPG Mgr), and Keith Strohm (Brand Mgr), with Anthony Valterra as Business Mgr.

To be perfectly honest, most of the really fantastic concepts for D&D we have seen over the past year (Master Tools, NWN, 3rd edition, the OGL, the "one-shot a year" campaign concept, and Chainmail, to name a few) had their genesis from 1998 to 2000 - when these individuals were at the helm. Many of these concepts we have seen altered or "botched" after January of 2001, to the detriment of what could have been a dominant strategy for D&D.

I don't begrudge any of these men the ability to turn a profit - I was however sorry to see what has seemed to me to be very rough times after Hasbro purchased WotC. I do not even refer to the layoffs, nor the downsizing, but rather to some seemingly very poor decisions made after the CO's changed in the company.

From the results I saw from 1998 to 2000, I would gladly trust the fate of D&D to these people ANY time.
 

Out of the many suggestions, only Peter Adkinson could put together the financial revenue necessary to purchase the D&D brand line. It would take an estimated $30-50 million dollars to buy it from Hasbro. (That figure comes from a former Wotc professional who was in a position to assess an accurate pricetag. I actually talked to him about it at Origins.) Other companies that could legitmately afford it would be Disney, Paramount or Sony. Of the three, only Disney would likely be interested and god forbid what they might do to the rules.;)

Personally, if it ever came to pass where Hasbro pulled the plug (which I severely doubt), my choices would be:
CEO-Peter Adkinson
VP-Jim Butler (former Brand Manger fro TSR/Wotc)
COO-John Nephew (currently of Atlas Games)
Brand Manager-Anthony Valterra (Current Brand Manager for Wotc)
Miniatures Manager-Chris Pramas (He did an excellent job at Wotc, only he was tied down by higher orders and restrictions)
Head of Research and Development-Ryan Dancey (Great at forecasting trends and developer of some really solid world concepts)
Development Team of Writers: All serve a one or two year contract term and then rotated back to freelance status to pursue their own agendas (in no particular order):
-Doug Herring, Hall Greenberg, Sam Witt, Hyrum Savage, Monte Cook, Sean Reynolds, Skip Williams, Jonathan Tweet, Andy Collins, Bruce Cordell, and T'ed Stark.

Again, only my take on a purely hypothetical and very unlikely scenario...:)
 

If S&S bought it, my sense of free-market capitalism tells me the whole d20 thing would fall apart. I'd like to keep it competitive, but if S&S bought D&D, they would pretty much be the be-all-end-all of 3e (to a lot of people). I think AEG and their authors have shown a lot of promise. Although I'm sure they have no where near the funds necessary to buy it.

Either way you cut it, when the actual D&D licence does get sold (and it will, eventually), "they" are going to put out a 4th edition. But I don't think I'll buy it. The OGL will still exist and people will still play/buy d20 products, I believe.
 

Into the Woods

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