You also are being a bit of an a******
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You also are being a bit of an a******
50 years not 40 yearsOh man, I'm sorry, this is going to sound rude, but I really don't care. I don't know who Melf is. To me, Tasha and Mrdenkainen are NPCs with really weird snippets of lore throughout their books.
I know Gygax and Greyhawk set all this up but man, that was 40 years ago, and the game is radically different now. Yes, Gygax was influencial, but his influence isn't so much that it could save D&D during the 4E years, now was it?
Greenwood is still casting his influence spell over D&D. As are other key setting creators, like Keith Baker. They will always be the hearts of their settings, and it's clear that Forgotten Realms, not Greyhawk, is the fandom's classic and favourite fantasy kitchen sink setting.
But that doesn't matter.
As monumental as those two above are, they'll never catch up to the influence Gygax and Arneson had on the game, since the latter two CREATED the game whole-scale. They created the tropes of the Fighter, the Wizard, the Cleric, the Rogue. They created the tropes of the Paladin and the Druid. They created the classic monsters, the classic adventures, the classic items. There is no point in Dungeons & Dragons where someone was, is, or will be more influential on the game than Gygax and Arneson. If there ever would be, the game would no longer be the game.
Gygax and Arneson made this game as separate from miniatures wargaming and pioneered the genre. There are other fantasy RPGs, but they aren't D&D. Gygax and Arneson CREATED D&D, and all the elements that make D&D D&D and not something else.
There will be a time when D&D replaces or changes most of what it has as the game evolves. But the even then, as long as it is D&D, Gygax and Arneson's respective shadows will loom over the game.
45 years, not 5050 years not 40 years
I think there is a distinction to be made between Critical Importance and Greatest Impact.I'm sure Greenwood would have published his world and novels without D&D, but without Greenwood, D&D can still plow on. I'm not sure the same can be said for a D&D where Gygax did not exist.
I disagree. There hasn't been enough time for anything like the KT Asteroid--we're still barely into the Cambrian period as far as tabletop games are concerned--and the things closest to it don't include the Forgotten Realms as a setting. Like I said before, if we're talking about the evolution of the game:I think there is a distinction to be made between Critical Importance and Greatest Impact.
Oxygen is of Critical Importance to a significant portion of life on this planet.
The KT Asteroid event made the Greatest Impact to mammalian evolution.
Gary Gygax is oxygen. Somebody else..is the KT Asteroid.
While I agree with most of your (excellent) post, I will quibble with a detail here.
- Greyhawk was the implied setting up until 4e, which created its own setting--it's only been with 5e, and thus the past 6 years, that FR has been the default setting of D&D. It's hard to argue that Greyhawk's influence is that far away when a mere fifteen years ago its gods were still the ones listed in the official PHB.
- FR hasn't been a particular driver of rules content or its evolution, it's been a driver of novel content and NPCs. Many of whom are roundly disliked by active players because they cause such difficulties for writing adventures set in that world. Sure, they make popular novel characters, but setting-wise? Not so much.
Point conceded. I'm not very well-versed on 2e, so I appreciate the correction.While I agree with most of your (excellent) post, I will quibble with a detail here.
FR was the flagship setting for 2nd Edition, and thus the "default" world from about 1989 until the late 90s, and remained popular with a LOT of players after that, even though 3E brought us back to Greyhawk.
I think this started around 1987 (in 1st Ed) with the original grey box FRCS set, followed by the rapid publication of popular novels like Bob Salvatore's Drizz't books. TSR really put a ton of focus into FR as the replacement for Greyhawk in the (still relatively recent) wake of Gary's ouster from the company, and in pushing TSR's novel publishing, which still substantially featured Dragonlance and other settings, but as I recall gave FR novels a great deal of prominence.
While the 2nd ed PH & DMG did not include any setting-specific deities or similar details, Dragon magazine, the novels, the Forgotten Realms Adventures hardcover supplement (with its incredibly popular Specialty Priests Cleric variants), and modules at the time really focused heavily on FR, though TSR also published a number of other settings, among which Greyhawk was sadly relegated into a secondary or tertiary player during that period. Rules content like the Complete Book of Elves presenting FR Bladesinging, or The Drow of the Underdark also put more emphasis on FR concepts.
FR remained highly popular through the 3E and 4E periods, being (IIRC) one of only two (?) settings to get its own hardcover during 4E, along with Dark Sun.
I agree with at least 90% of your post, but do I think you're giving FR short shrift.
Eberron had 20 books released, several were fairly small soft books with a couple of dozen pages.3e was the era of Eberron and the Adventure League used Living Greyhawk. The official setting of 4e was Nentir Vale and only 2 published adventures took place in FR.
The OP should have been worded differently if the author wanted a different result.
I suspect Greyhawk may be one of the 3 classic settings that will get reedited this year. After the excellent Saltmarsh it would be fitting that Gygax's setting gets more attention.
(Tom Moldvay should also be in the top positions. His rewrite of the Holmes basic set was very important in communicating better how the game should be played.)