Fate Lawson
First Post
Well, from what I can glean from the previews, this might be a good rule-set for doing a Vlad Taltos/Dragaeran Campaign. Of course, Loiosh and Rocza aren't exactly "furry".
With the exception that I have read 2 or 3 Mercedes Lackey books (they were ok, but not really my cuppa tea), I agree with this. I MUCH prefer fairly non-tactical, narrative combat. While I rather like most of the other d20 rules, that has been a gripe of mine since 3.0 came out. I'm hoping that these rules will be broadly useful in a variety of settings for GMs that prefer "I'm going to leap onto the bar, run down to the end of it, and dive into the whole group of them!" instead of "Well, it's a move equivalent action to climb up onto the bar, and besides, it's 35 feet long, so I couldn't quite make it to the end. Next round I'll try to dive into them, but I'll draw attacks of opportunity and have an AC penalty for charging... hmmm, maybe I should just forget all that."Mouseferatu said:Well, I'm not fond of anything that bills itself as "romance," and people would have to pay me to read Mercedes Lackey and her ilk.
That said, I'm going to buy this, and am, in fact, looking forward to it.
Why? As others have said, the mechanics. The more examples we get of narrative/non-tactical D20, the better. And it's Green Ronin, which means I can pretty much bet on getting my money's worth out of it.
Samurai said:"I'm going to leap onto the bar, run down to the end of it, and dive into the whole group of them!"
instead of
"Well, it's a move equivalent action to climb up onto the bar, and besides, it's 35 feet long, so I couldn't quite make it to the end. Next round I'll try to dive into them, but I'll draw attacks of opportunity and have an AC penalty for charging... hmmm, maybe I should just forget all that."
Turanil said:LOL!I agree with you. Your example says it all.
The thing is, romantic fantasy (as good a term as any) is just as traditional as the other subgenres that came out of the 1970s heroic fantasy boom, also including high fantasy (direct Tolkien derivatives), D&D fantasy, military fantasy (see Green Ronin's Black Company RPG), etc. It's just that the male bias of RPGs (a historical accident stemming from their origin in wargaming) led this extremely popular branch to be neglected (though Dragonlance and the Realms, for instance, share some of its range of sensibility). It's as traditional as anything except early–mid-20th-century sword & sorcery.Aaron2 said:I wouldn't be suprised if Blue Rose is successful for there to be a more traditional fantasy game released using similar rules.
Blue Devil Games is working on something in that vein. Thrilling Passages, while not "traditional fantasy," will use the same model for mechanics construction, i.e., stripping out the complexity and detail from d20 where it's unneeded or where it conflicts with the spirit of the game. It would not shock me if others followed suit as well, as part of "growing the pie." Our reasoning was along the same lines as Blue Rose as well: we wanted to simplify the mechanic to make entry easier (in our case for the younger crowd). We're not taking the exact same tack as BR as far as specific mechanics, but the concept's the same.Aaron2 said:I wouldn't be suprised if Blue Rose is successful for there to be a more traditional fantasy game released using similar rules.
Corinth said:What, exactly, is meant by "romance"?
Incenjucar said:More seriously, its one of those words that has several, barely-related meanings.
Properly, it means more or less, "Of Rome". Later, Romance came to mean "idealized" (Which includes both the increasingly perfect women of Arthurian legend, each one more absolutely perfect than the last, and the dark idealizations of E. A. Poe, who romanticized about his ladies AFTER their deaths.). Of late, its usually people and situations who are idealized, but one can also Romanticize, say, the Middle Ages, by thinking it was like Camelot rather than a festering cesspool of plague and violence. Of late, "Romance" mostly means "love and dating in a way women have a hard time getting it at the moment", which changes based on the current social fads. If women only have burly, pushy men, the latest romance will have sensative artists who woo them with tears. If women have only sensative artists, they'll be curling up with a story about lumberjacks. If women are having overly-demanding partners, the stories may involve getting to date around, if they have partners who date around, the stories may involve absolute, unquestioning loyalty. If partners are getting too physical, it'll be emotional, if partners are getting to emotional, it'll get physical. It's basically "relationship-oriented wish fulfillment" fiction. Add fantasy, and its the same, plus Martin Tenbones.