shadowoflameth
Adventurer
The 4E dungeon master's guide includes XP. rewards for encounters up to 40th level (pg. 120), but player characters only advance levels up to 30th (pg. 121). If, as the DMG says, the intent is for encounters of party level plus 4 levels to be 'hard' (pg. 57), even if you allow for a party of six 30th level characters, that would make a level 34 solo (at 195,000xp.) far above the target reward of 114,000xp. It would also be a very hard encounter, and these are the most powerful characters available by the core rules.
Why then have xp. rewards for 30th level characters if there is never going to be advancement beyond that point? As it is now, if you get to 30th and gain even a million more experience points, you are still 30th level.
Kill a ranger balor riding the terrasque? still 30th level.
My feeling is that either there will soon be an expanded level range to play, or another use for that experience. Perhaps a 4E Savage Species, or Deities and Demi-Gods is in the pipeline.
Why then have xp. rewards for 30th level characters if there is never going to be advancement beyond that point? As it is now, if you get to 30th and gain even a million more experience points, you are still 30th level.
Kill a ranger balor riding the terrasque? still 30th level.
My feeling is that either there will soon be an expanded level range to play, or another use for that experience. Perhaps a 4E Savage Species, or Deities and Demi-Gods is in the pipeline.