Some groups do not fit the mold. I have heard podcasts and read stories of groups who have problems handling evenly matched encounters, as well as groups who take n+4 encounters and eat them for breakfast, not even dropping a daily to finish them off...
My guess is, they gave the DM's some room to finesse things for their players. I agree n+10 sounds a bit extreme, but with a very efficient group and a loose DM (more treasure, gold, etc)... could be feasible to have groups who could handle that sort of thing...