Umbran said:There's also a bit of slippery-slope of rules development to consider. Assume, for the moment, that hit points by level are fixed per class. Well, might as well do that for monsters, too, right?
hen, there will be the pressure to make damage a fixed thing as well
Unless it's racial HD. THEN it's how tough you are.diaglo said:it is a sacred cow.
what it represents is training in combat.
they aren't health points (except for the Con part).
they are based on what you learned at that given level. some people learn better than others. but there is always further training (gaining another level)
Klaus said:Unless it's racial HD. THEN it's how tough you are.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.