BullMarkOne
First Post
DM-Rocco said:They also don't their powers if they change their alignment.
Actually, see pg 33 of the D&D 3.5 players handbook, under the heading Ex-Clerics, left column, most of the way down the page.
DM-Rocco said:They also don't their powers if they change their alignment.
DM-Rocco said:While a DM may require your character to take an oath as a cleric, it is not a class requirment, meaning it is not listed in the player handbook. They have an obligation to act in the dieties best interest and Dogma, but they are not bound by an oath that they must swear to a god and if they fail in that oath, they don't lose those powers granted by them. They also don't their powers if they change their alignment.
The DM can of course require an oath and can revoke the power of a cleric at will simply saying that your God is mad at you, but it is not a game mechanic like it is for a paladin.
BullMarkOne said:Actually, see pg 33 of the D&D 3.5 players handbook, under the heading Ex-Clerics, left column, most of the way down the page.
Darmanicus said:A cleric is expected to adhere to a gods principals/beliefs/whatever. I would expect, even though it's not specifically stated in the PHB, that if a cleric of the god of healing refused to heal needy and good people, for his/her god to deny him access to his/her spells.......common sense.
Also if a good cleric turns evil you're telling me that the good god will still grant him/her spellcasting abilities? I don't think so therefore a cleric will lose their powers if their aligment shifts too radically, it's just much easier for a paladin to lose his.
Joshua Dyal said:I see far to few people ignore the alignment of their character when they play. Alignment is not proscriptive, nor does it tell you how to play your character. Even the PHB states as much.
DM-Rocco said:Well, I'm at work, have to look at that when I get home, however, it is not the point. What is the point is that a Paladin has too take an oath, a cleric does not. Why is that a distiction in this debate, cause it automatically sets the paladin to a higher standard than the cleric or any other class. Not only do you have to adhere to your Dogma, but if you fail in the oath you lose a lot.
And it may be common sense that a healing cleric who doesn't heal get nipped in the bud from his God, but again, it is not directly stated in the PHB in the same way that the Paladin code is.
Hussar said:It's interesting to note that the description for becoming an ex-cleric is almost identical to that of a paly's. Right down to the point of specifically stating the cleric has a code of conduct. Although, granted, a cleric can regain his status through an Atonement spell whereas the paly might not be able to.
Well, that's not entirely true. The paladins have a code of conduct that is seperate from their god (the default paladin doesn't even need a god, and it's sort of implied that they stand for an IDEAL rather than a god).Darmanicus said:Exactly however a Paly can Atone just the same as a Cleric can.
I'm would say that I'm surprised the Paly gets all the schtick for a holier than thou attitude when a cleric would seem to be played the same by all accounts. You have to factor in then that the cleric is the party's mobile hospital and all of a sudden that gets overlooked.![]()
Darmanicus said:I suggest you take another look at the books my friend......
From the SRD:
'Ex-Clerics
A cleric who grossly violates the code of conduct required by his god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. He cannot thereafter gain levels as a cleric of that god until he atones (see the atonement spell description).'
This would seem to suggest an 'oath' of sorts and is also a direct statement in the PHB.
So realistically the cleric and the paladin have nearly the same standards; it's only slightly easier for the paladin to fall.
Majoru Oakheart said:Well, that's not entirely true. The paladins have a code of conduct that is seperate from their god (the default paladin doesn't even need a god, and it's sort of implied that they stand for an IDEAL rather than a god).
So, a God of Justice and Evil Destruction might say "all my followers must destroy evil wherever they find it and combat tyranny". All clerics have to follow that. However, Paladins are ALSO restricted to the Paladin Oath, thus preventing them from lying, associating with evil, etc.
Clerics who are LG MAY be able to make small lies without losing their alignment, not a big enough infraction. However, Paladins are breaking their oath and may lose their powers.