Why aren't these spells rituals?


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This is your personal interpretation of how to use those statblocks. Entertain the possibility that it's not a common one.

Right, okay. So we'll ignore the flavour for that *exact* stat block for a bit, and use another logical argument:
A 3rd level character has only just finished their basic training. A 5th level character thusly isn't far off. It's entirely reasonable to assume that if a fresh initiate is at level 3, a practised clergy would easily be level 5 or more.
 

Right, okay. So we'll ignore the flavour for that *exact* stat block for a bit, and use another logical argument:
A 3rd level character has only just finished their basic training. A 5th level character thusly isn't far off. It's entirely reasonable to assume that if a fresh initiate is at level 3, a practised clergy would easily be level 5 or more.

Not to stoke the fires, but where are you getting this from:

A 3rd level character has only just finished their basic training. (??? :-S)

I don't recall reading anything along those lines anywhere, but I could easily have missed something.

Coming from 1E, 5th-level represents the first point of true power for casters. Cleric got things like Cure Blindness (a miracle to most), etc. and in the 1E DMG Gygax explains how Level 1 and 2 spells were accomplished through training and rites, but 3rd-5th level spells were granted by agents of the deity, while 6th and 7th level spells came from the deity directly.

I guess part of the argument is perspective. To other priests, 5th-level is accomplished, but by no means truly powerful or remarkable. But, to the general populace, 5th-level is very powerful already, likely known in the region and possibly a local hero of sorts for deeds done, etc.

For my game worlds, levels 1-4 represent about 70-75% of all characters, levels 5-10 are maybe 20-25%, levels 11-16 about 5%, and 17+ much less than 1%. Your games, from the sound of your points, likely have much more in the second tier and much less in the first.
 


They used up too many tags on concentration spells, didn't have enough left over to tag everything meant to be a ritual.

At least that's my guess, inspired by the unclaimed gifts under the tree.
 

I don't remember exactly where, I believe Mike Mearls said it. But you can also see it just by looking: Paladins don't affirm their Oaths until level 3, Fighters don't finish their specialist training until 3rd level, etc.
 

I don't remember exactly where, I believe Mike Mearls said it. But you can also see it just by looking: Paladins don't affirm their Oaths until level 3, Fighters don't finish their specialist training until 3rd level, etc.

Still, personally, I would hardly consider that point "basic training", especially when you consider Clerics choose their domains at Level 1, suggesting that theirs is completed then. It isn't a big issue, I was just curious if you read it somewhere in the PHB and I missed it. Thanks.
 

Not to stoke the fires, but where are you getting this from:

A 3rd level character has only just finished their basic training. (??? :-S)

It is something that was bandied about when 5e was in late development / initial release (I don't recall the exact timing) - the idea that levels 1-2 were effectively "apprentice levels", and that a character was only a full-fledged hero at 3rd level onwards.

However, even back then, that terminology was only ever applied to player characters. There was never any suggestion of it applying to NPCs.
 

IMHO, the answer is basically because those are all too good to be able to use at will without expending a spell slot.

Agreed. A spell will be a ritual if and only if you aren't worried about how many times a day it may be cast - either because of its power (like Detect Magic) or that it is self-limiting (like Commune, which fails if you cast it too many times anyway).
 

It is something that was bandied about when 5e was in late development / initial release (I don't recall the exact timing) - the idea that levels 1-2 were effectively "apprentice levels", and that a character was only a full-fledged hero at 3rd level onwards.

Hmm... interesting take on it. I've never thought of it being that way, but I could understand were others might. I would make more sense for character than dip into a class for only a level or two.
 

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