Li Shenron
Legend
Raduin711 said:As for the changes, It serves to balance things out. Sleep is or was the 2nd most powerful 1st level spell (magic missile being the first) so now i think it's more on the level of the rest. As for MM, I think designers have said that it serves its purpose in the spell list.
I think that the difficulty comes from the fact that a spell that makes one fall asleep sounds like a simple trick for a wizard, but in game terms the effect is pretty powerful, since it turns an opponent into helpless.
There could have been many other ways to change this spell. For example it could be working as Color Spray, with different effects depending on the victim's HD; for example, it could have been that characters with more than 4 HD they don't fall asleep, but instead they just get drowsy (with penalties equivalent to being "sickened" for example). That would mean that there is still a reason to cast the spell at higher leveld, although to much lesser effect.
(edit)
Another easy fix could have been to remove the part "normal noise does not (awake a creature subject to sleep)" and make it more or less work as the 3.5 Hold Person - with one save per round.
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