welby
First Post
I'm trying to build an arcane necromancer, and it seems that the key thing they miss is the ability to turn (or in my case rebuke/command) undead. I looked at UA's generic classes hoping to build an arcane rubuker, and sure enough, the prereq for turning is divine spells. So, besides the "it has and always will be that way in D&D" or "Because it comes from their God" reasons, why is turning limited to divine casters?
If divine casters lost this ability, would they be underpowered? I think not.
If arcane casters gained this ability, would they be overpowered? Again, probably not.
Not to make this a clerics vs. mage rant, but
Clerics
Good HD
Armor
All spells known
Healing Spells
Turning
Combat Proficiency
Few damage spells
Wizards
Awful HD
No armor
two spells known per level + scribing costs
No Healing
No Turning
Awful Combat Proficiency
Lots of damage spells
Would you allow an arcane caster to turn undead as an equal level cleric in your campaign, and at what cost?
If divine casters lost this ability, would they be underpowered? I think not.
If arcane casters gained this ability, would they be overpowered? Again, probably not.
Not to make this a clerics vs. mage rant, but
Clerics
Good HD
Armor
All spells known
Healing Spells
Turning
Combat Proficiency
Few damage spells
Wizards
Awful HD
No armor
two spells known per level + scribing costs
No Healing
No Turning
Awful Combat Proficiency
Lots of damage spells
Would you allow an arcane caster to turn undead as an equal level cleric in your campaign, and at what cost?