Yeah, the game includes a kind of a process like that where everyone asks questions on certain topics, and supplies some bits of info, like where in Stonetop their house is located, stuff like that. Our game has only had 3 sessions, so a lot of that hasn't had time to become highly relevant yet, but even without it coming up specifically in an action kind of context it does offer a bit of a framework for how we interact. Meda knows that Burkhardt thinks book study is crazy dangerous and that she should be more careful. She's trying to prove him wrong (which somehow feels like it will probably boomerang on her).I would be open to playing in Stonetop, actually. I really like some setting to sink my teeth into, incomplete or not.
As far as that last comment goes, that can be a problem. Which is why I always incorporate into session 0 a conversation with the players focusing on the PCs goals. That way I can make sure to build into the world stuff that matters to them specifically before the campaign begins.