Henry said:
I will say this much; I have seen a lot of players never put higher than a 10 in their fighter's INT score, and I have to marvel at that. I'm playing a fighter currently with Combat expertise, and I'm lovin' it!
Whenever I make a fighter, I put two highest results into intelligence and dexterity. I'd like an intelligent, highly skilled fighter who is good at weapon finesse, Combat Expertise, dodging blows, and being mobile. I may even add Whirlwind Attack. I like my fighters to be flashy and be all over the place and do lots of action stunts.
for that, I take feats into account. Take a stunt that combines mobility with
cleave: "I dodge the blow, but I swipe at his stomach, opening it and making his intestines spill out!"
Or Jump with Whirlwind attack and weapon specialization: "I jump up, whirling around like a top, holding my sword out! And I land on the second floor."
Combine a Jump Check with a Whirlwind Attack, and Great Cleave: As above but add, "I kill two orcs, one before me and one behind me in one fluid motion! All the while I'm saying, 'I am the Wind God. With the mighty Sword of Kings, I am unstoppable. You are naught but chattel before me!' "
How about Quick Draw combined with Cleave? "In one motion, I draw my sword and attack my two opponents! Splitting open their arms and spilling their blood!"
How about combining Jump with Power Attack? "I make a running leap at 30 ft. and fly, combining the momentum of my jump into a massive blow to my opponent's head!"
Fighters are very effective. It's just that people don't realize their potential.
