JRRNeiklot
First Post
Frankly, if there was ever a sacred cow that needed killing, hit points are it. It's just so hard to do. You drop them off a mountain and they still survive...
Does no one use the massive damage rule?
Frankly, if there was ever a sacred cow that needed killing, hit points are it. It's just so hard to do. You drop them off a mountain and they still survive...
because it is exactly the opposite of what hp represent...Mine is a very naive and honest question. Why can't we just live with HP representing only a creature's ability to take physical damage and injuries before dropping? What are the bad things that will happen to the game if we do that?
And if everyone sees that the fighter just lost 50% of his hit points in a single hit of physical damage from the maw of a dragon he ... what ... I'm trying to figure out a way to describe this ... he was bitten badly but not badly enough that it broke any bones? He was just bitten by a dragon. The bite actually hit the fighter. Where's the wiggle room in the description of actual physical damage that the fighter took? A scrape isn't going to run the fighter down 50% of his hit points in a single shot.
Does no one use the massive damage rule?
Does no one use the massive damage rule?
He's got 3 broken ribs and a cracked sternum. But he's a FIGHTER. He sucks it up and fights on.
Fun! Lessee...off the top of my head?
<Cut awesome description of a 50 hp hit that does minimal damage mostly due to luck and fatigue>