Tonguez
A suffusion of yellow
I'm not sure DnD is Medieval, its more renaissance but I push it to modern 16/17th century - castles and kings and thatch roofed villages, knights and towers and breastplates were still common alongside Alchemy, Artificers and Mercantilism - I've got no problem with flintlocks, theyre not much different to wands but use-up actions to reload, Airships are magical too