Why do you (they) break characters?


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The Shaman said:
Some players tend to be very risk-averse, robbing the game of some of its heroism and derring-do.
Yeah, that guy played with us for 10 years. He always created the 'unbroken' characters, characters so weak that they wouldn't dream of being confronted by any problems or taking risks, because he was guaranteed to not survive. He was the character that was afraid of adventuring and always skulked in the back. He finally quit playing one night after some of us finally asked him why he played when his characters were so afraid of adventuring.
 

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