See, that’s where wizards are cool to me. Not the “pew pew die” powers that so many love, but the off the wall spells that require creativity and leave the other players what in the world just happened, as they either die laughing that such a crazy gambit paid off, or their jaws drop at how a plan so audacious could succeed magnificently. Now I need to make my first post in Unpopular Opinions for a few days….
And it is good to have such things. Truly.
The problem is, the...shall we say, "wonder density" is all off.
Such events are once-in-a-blue-moon. They have to be. If you make it so using the same spell makes a huge impact three times in twice as many weeks, it
very quickly loses its charm and becomes "ah, yeah, you did the overpowered spell thing again." So either the events need to be
rare, or they need to be wildly different which quickly outpaces the ability of anyone at the table to improvise that hard. Such expectations are unsustainable in the long run and unsatisfying in the short run.
That doesn't mean we should try to
remove such things--but we should recognize that they are a really, really cool
sometimes food, not the bread and butter of class design.
Imagine getting to have one ultra-expensive, five-star meal per month, completely for free. The rest of the time, you are not allowed to eat
anything except perfectly nutritious, gloopy, tasteless gruel. Having that one AMAZING meal a month isn't going to satisfy most folks. Even if it instead became a ~3.333% chance that any given day would be a 5-star-meal day (which is, very approximately, about 1 every month), I don't think most folks would take that deal.