Incenjucar
Legend
I mean in 5E, which to my knowledge lacks any Vancian casters except maybe monks.Still do.
I mean in 5E, which to my knowledge lacks any Vancian casters except maybe monks.Still do.
It's not a bad way to make the Wizard distinct (beyond being just better) and pushes other casters to finding their own, new ways to be casters.What if they added a Vancian arcane caster class that was actually Vancian. I wonder if anyone would actually play one.
I'm really glad you found an edition of D&D that you like. There is more that I want to say but maybe we should leave things there.You mean when the wizard fans went on a campaign of sabotage that ended up tanking the Good Edition so they could get their superiority back?
So the answer to making wizards feel special is to take away something all other spellcasting classes have had for almost 50 years (or at least as long as they have been in the game)? Yeah, no.It's not a bad way to make the Wizard distinct (beyond being just better) and pushes other casters to finding their own, new ways to be casters.
Basically, Spellcasting shouldn't be an inter-class feature. It should be what wizards (and maybe arcane tricksters) do.
so we need to artificially stop that? make them less able to cover all rolesMy 2cp, even though I personally love playing Wizards, there's a couple of reasons why they can in fact be boring:
1st cp: when a Wizard covers with spells too many adventuring functions, it stops having a role of its own in the party; a jack-of-all trade is the worst possible character in a cooperative group game, both for the player and the other players as well
2nd cp: an optimized Wizard more or less always picks the same spells known
And yes the root cause is that, because the class pretends to be able to cover all fantasy tropes (with the traditional exception of the healer, but effectively including also Warlock, Sorcerer, Psion and Artificer to some extent... the introduction of which never took anything away from the Wizard) then you get individual Wizard characters wanting to cover all possible roles.
As a result, most Wizard players will try to cover as much functional range as possible so they always have a spell for everything, which is in fact boring during a campaign, and more or less create copy-cat Wizards characters with many "cannot live without" spells, which is boring across campaigns.
1. This assumes Cancian casting is a plus.So the answer to making wizards feel special is to take away something all other spellcasting classes have had for almost 50 years (or at least as long as they have been in the game)? Yeah, no.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.