Ycore Rixle
First Post
nikolai said:Is anyone else sick of the 1st edition retro-style?
You know, I sort of am. Not with any finality, not to the point where I would say, "Enough! I never want to see an overland-trek-leading-to-dungeon-crawl-with-keyed-encounters-plus-wandering-monsters-all-the-way-through." I still like that. And yet...
I would like to see some innovation. I would like to see a good Tournament module, centered on a joust or a kumite or ice sledding or slug riding, with tons of NPC stats and lots of rules for the games and a very open plot with just a few keyed events. I'd like to see a module that has tons of puzzle pictures, or yeti-hide handouts, or even a $39.95 boxed set with just a 64-page module but also including crystal tokens, a quill pen that figures in the adventure, or a beer stein from the tavern in the adventure. Or how about a flood/negative energy planar rift/natural disaster module, where the ultimate villain is simply the raging water that threatens homes and innocent lives?