D&D General Why Enworld should liberate D&D from Hasbro

One difference between "back then" and now, is that there are more distractions. What this means is that WoTC will have to work harder to either maintain the interest of the majority of current players (the BG3/Stranger Things/Critical Roll generation ), or reinvent itself from time to time to attract new generations.

I'm not saying that it can't be done, but we've gone from a generation that says "I've been playing for almost 50 years, and still play" to generations that will likely say "Oh yea, I played that for a little while 20 years ago". Lifestyle brands (which is what WoTC wants D&D to be) have to remain relevant because trends change quite frequently.
 

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I'm curious about all these unique playstyles that will soon be unplayable due to corporate greed. I'd love to hear from some of these endangered players before this valuable game lore is lost for good!
 

Enworld has the knowledge to repair the rules, run the games, and punish the munchkins.
Enworld could save more games in a single year then WOTC could in a hundred.
WOTC is failing this game and its players. Thousands of games die every day while Enworld rule is resisted.
Or do those games not matter to you?

Ok I'm convinced, I'm in, let's do this!


Wow that was fast! Crisis averted
 

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