Then why does it exist?
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Then why does it exist?
Pretty much, yes.While light domain gets burning hands, scorching ray, fireball, and flame strike, what about arcana being able to snag higher level blasts like chain lightning/sunbeam/disintegrate/finger of death/sunburst/meteor swarm/etc? Is it simply a choice of getting better blasting early vs. investing for later level big blast power?
Didn't you start this derailment with your censorship post? Couldn't you have PM'd me and kept the thread on topic in the first place? At least be consistent with your moderation.
Really dude? This is how you're introducing this site? Please don't use such poor logic on this thread again.
Dude, sometimes it is all about the approach.This is you simply being butthurt because I didn't ask the question so gently, precisely, and politely as to not disrupt your delicate sensibilities.
Based on this thread, I'm starting to see the wisdom in playing a tempest cleric as a much better alternative to an eldritch knight if I wanted to go with a thunder/lightning themed gish.
How about a light domain cleric? Is this comparable to an arcane caster in terms of blasting while having the utility/healing of a cleric?
No, but you still get Greenflame and/or Booming Blade, can grab Magic Initiate with VHuman to get Shillelagh, and use that along with your core of Bless/Spiritual Weapon/Spirit Guardians to rock face until you do.Hmm....you guys have opened my eyes to the awesomeness of the cleric. The thought of being a blaster in medium armor that can also buff/debuff/heal/resurrect AND has wis as his primary stat? Juicy...
I also wanna try the Arcana domain cleric, but that's a damn long loading time to get 6th+ level arcane spells, and the domain spell list doesn't look particularly appealing. Am I wrong?
Hmm....you guys have opened my eyes to the awesomeness of the cleric. The thought of being a blaster in medium armor that can also buff/debuff/heal/resurrect AND has wis as his primary stat? Juicy...
I also wanna try the Arcana domain cleric, but that's a damn long loading time to get 6th+ level arcane spells, and the domain spell list doesn't look particularly appealing. Am I wrong?
Green flame blade is a cantrip. So you get +Wis for caster clerics against both targets, and +1d8 or 2d8 to the main target for weapon clerics. So arcane works just fine for that. Their issue is their very niche channel divinity.It's actually any cleric with... a few conditions.Access to Green-Flame Blade (thanks to the Magic Initiate feat) and the additional damage feature at level 8 and 14 (which means Life, Nature, Tempest, Trickery and War domains).
The numbers are as follow :
Weapon : 1d8+melee modifier (or Wisdom modifier if you have Shillelagh, Nature Cleric only)
Green-Flame Blade cantrip : 1d8 at level 5, up to 3d8 at level 17
Damage feature : 1d8 at level 8, 2d8 at level 14
Then you use Spiritual Weapon, that allows you to make a Melee spell attack with a Bonus Action :
Spiritual weapon : 1d8+wisdom modifier at level 3, up to 4d8+wisdom modifier at level 15 with an 8th level spell-slot.
Edit : I don't have Scag but I assume the Arcane Domain has the "add ability modifier on cantrips" at level 8 instead of the "add 1d8 damage once per turn", so Arcane is out ! ^^