Mercule
Adventurer
ptolemy18 said:This ties in with the whole "high magic/low magic" thing, but I must admit, I think the 3.0 DR makes more sense in a slightly lower-magic setting. Which is the kind I like. (Note that I said "slightly.")
The reason I implemented my house rule in 1E is because I run a lower magic game. You really can't give out +5 weapons at 5th level, but the PCs will eventually need one. That means you need to throw in quite a few magic weapons in order to allow all the fighters a reasonable shot at damaging things. The result is the magic is disposable -- when you find the next big thing, you ditch the old one. Much better to have mundane materials retain their bite.
FWIW, my house rules for DR boiled down to silver, cold wrought iron, magic, magic silver, and magic cold wrought iron.