Why I think D&D is losing market share...

Do you think the repackaging of RPG's would work?

  • I agree, I think your on to something with this.

    Votes: 24 22.9%
  • Maybe.

    Votes: 44 41.9%
  • Nope, your wrong.

    Votes: 37 35.2%

?.

D&D still dominates the RPG market. Over the last couple of years I have heard more references to D&D in popular culture then I have in a long time (this is not including the recent passing of Gary Gygax). They say their sales are fine. 4E will probably do well, at least until the inevitable diminishing returns set in.

Of course, tomorow people could just stop buying the game...
 

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It seems to me that WotC often sees the right trends but applies them in the wrong ways. Consider 4e. It benefits from innovations inside and outside conventional RPGs and looks tailor made for electronic portability and aims to be familiar to the WoW set. Unfortunately, this always raises the question: "Why don't I just play WoW?" We all know the answers to this, but the rules never do much in the way of supporting D&D's special features.

On the other hand, the company is portioning out the game in 1970s style: three big books and no materials, or a boxed set that presents a limited game that you basically have to abandon wholesale to continue with the hobby. The three book thing pretty much *only* appeals to grognards at this point. The box set teaches the game but also feels like either a ripoff or like a boardgame where instead of "advancing" to the full rules you can just run it again.

Everyone knows how successful box-series D&D was, even *despite* the fact that it was created almost entirely to support a legal fiction. In this model, expansions never invalidate previous books. They also add complexity in layers and provide specific campaign directions. And the WoW generation is *used* to this kind of thing. They purchase expansions too. Card and minis players are used to this concept. And older gamers know it well. We know it's commercially viable for RPGs because it's worked for D&D before and even outside D&D, we've seen success with this model via White Wolf's Scion (which basically uses Mentzer's D&D as a model to portion out power levels and adventure focus across three books).

So the three-book core is dumb. D&D should be a basic set plus linear expansions. I definitely don't think D&D is failing but I think the innovation that's obviously at work isn't taking it to a broadly relevant place for consumers.
 

I think I've missed a memo somewhere. Where is the evidence that D&D's market share is slipping? If anything I'm sure that 3X sales are down because there is going to be a new edition in three months.

Color me confused...

--Steve
 

Modin Godstalker said:
WOW is a video game, which for one does not have the social stigma attached to it, you can play by yourself and you don't have to invest in any prep time. No one is going to make fun of you for playing a video game.
That's why I envy videogames more. We still have the stigma of being awkward freaks for playing PnP RPG, but they don't. Never mind the fact that you can play with practically no clothes in front of the PC.
 

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InVinoVeritas said:
I'm reminded of the transformation of painting and portraiture in the 19th and early 20th centuries.
The problem with this theory is that MMORPGs are not at all known for their verisimilitude. Quite the opposite in fact. Just look at WoW. You can't ride a horse until level 40 just because. A 60+ character will find trash cloth armor that is vastly superior to the metal armor worn by a 10th level character. just because...
The ogres in one zone are level 12 and the kobolds in another are level 48. just because.....
Everything is arbitrary and built to serve the game balance with no regard to verisimilitude.
 

BryonD said:
The problem with this theory is that MMORPGs are not at all known for their verisimilitude. Quite the opposite in fact. Just look at WoW. You can't ride a horse until level 40 just because.
And the subscribing gamers are okay with that? Man, I grossly overestimated their intelligence.
 

Ranger REG said:
And the subscribing gamers are okay with that? Man, I grossly overestimated their intelligence.
If they were looking for a complex believable in character experience, then you might have a point.

Though I play WoW some and it very easy to imagine that you may have overestimated the average player's intelligence, just not for this reason.
 

Ranger REG said:
And the subscribing gamers are okay with that? Man, I grossly overestimated their intelligence.

:D

Yanno - WoW isn't D&D? No argument. But it is the probably the best deisgned game I have ever played.

Besides, any game that generates a Billion (with a B) dollars a year?

Is probably a game worth playing before you dis it. You might even like it :)
 


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