Philodox00
First Post
Mustrum_Ridcully said:Did you look at the Ranger Utility powers?
Thinks like: Cruicial Advice, Evade Ambush, Skilled Companion, Expeditious Stride. Undaunted Stride, Long Strider, Forest Ghost? Do they look Rangery to you, or do they look like Paladin, Two-Weapon Fighter or Archer powers?
I wasn't impressed.
So in addition to either my leet Drizzt or Legolis powers, I can help someone on skill checks that I have been trained in ( Taking up an Encounter or Daily power to do so ). Sounds like something any wise or experinced person could do.
Also, helping 3 or 4 comrades avoid being suprised once a day (Evade Ambush), doesn't seem like a good trade off, since I'm gonna need as much powers as I can dedicated to my awesome Archery or Dual Weilding skillz.
Expeditious Stride (Encounter) and Longstrider (Daily) give me a quick chance to dash around the battlefeild or get some extra shifts in. Undaunted Stride just gives chance at once a day, to move myself thru difficult terrain.
Forest Ghost in the only "Rangery" encounter there that actually contributes to my role as a "Striker" and that was the kick to my pants. Lets read the role of the Ranger straight from the PHB;
" Striker. You concentrate on either ranged attacks or two-weapon melee fighting to deal a lot of damage to one enemy at a time. Your attacks rely on speed and mobility, since you prefer to use hit-and-run tactics whenever possible "
Translation: You do damage. You either flank with the rogue and do melee damage with your FTW twin swords, or you can sit in the back and use your at-will archery powers to rack up the damage. Have one or two Defense/Movement powers to escape danger, but don't take too much away from your Damage Dealing abilities, becuase let's face it, you are a Striker, it's what you do.