Identical types of bonuses do not stack....
Armor: This is the same type of bonus that a mudane armor gives a character. A spell that gives an armor bonus typically creates an invisible , tangible field of force around the affected caster.
Bonedagger said:
No. The keyword here is the source of the power (DMG. p. 177). The shield just overlaps the Mage Armor. Try and read the description of "Bonus from Magic: Armor" on the top of that page. Both Shield and Armor are of the type "Force".
Many spells give their subjects bonuses on ability scores, Armor Class, attacks, and other attributes. Each bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and bonuses granted by a suit of armor and a shield used in conjunction by a creature, only the better bonus works. The same principle applies to penalties — a character suffering two or more penalties of the same type applies only the worst one
An invisible but tangible field of force surrounds the subject of mage armor, providing a +4 armor bonus to AC.
The disk also intercepts attacks, providing three-quarters cover (+7 AC and +3 on Reflex saves against attacks that affect an area
Bonedagger said:
I do see your point however.
So far I still say they do overlap. Haven't given this subject much thought though
(Also think it seems unbalanced if they did add up. Not an argument though)
Maybe there is something in the rule forum.
apsuman said:Uller, let me get this straight...
You don't like the cost of a feat (ie Still spell) to overcome the armor problem, but you think there should be cost to pay for the ability to cast in armor.
Bonedagger said:Yes. It seems like your guys are right.
Oh well. Imagine a halfling Rogue/Wizard 2nd level Dex 20 : AC 27
.... Before he goes defensively.
Elder-Basilisk said:Of course, the leather armor makes no difference (other than giving the shield and mage armor a 10% chance to fail) because, as an armor bonus, it doesn't stack with mage armor. Still AC 27 though (+4 armor, +5 dex, +7 cover, +1 size)
KnowTheToe said:
They do overlap, this has been discusses indepth on several occasions in the rules forum.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.