Raven Crowking
First Post
If they dont want to/wont discuss it, arent they getting their own way, by simply avoiding any discussion at all?
Sure they are.
OTOH, this is similar to baking chocolate chip cookies and then asking if anyone wants some. The baker gets his own way as to what he wants to bake. Everyone else gets his own way as to whether or not he wants to have some.
A problem only arises where the baker demands the right to force-feed you his cookies, or the potential recipient demands that the baker makes what he wants.
I am allowed to get my way as to what I am willing to offer you. You are allowed to get your own way as to what you are willing to offer me.
I don't have to explain why I wanted to bake chocolate chip; you don't need an excuse to say "No thank you".
That said, if my motive is to bake cookies that you will want, I would be foolish to ignore what it is that you want. If I strongly dislike making peanut butter cookies, and that's all you want, well....perhaps you need a different baker, and I need a different consumer. I still don't need to explain why I dislike peanut butter cookies, nor do you need to explain why you crave them.
It depends on what "pressing" the issue is. Did they give reasons, and then the players seek to debate ad nauseum, or were they given any reasons, was their any discussion at all. If they simply say "I just dont like it" that compromising either, that just shuts everything down.
To paraphrase Dan Savage, a good GM is "good, giving, and game". But being "game" doesn't mean that you can't know what you don't like. And if you don't like something, it is okay to say so.
A good player is also "good, giving, and game". Part of being "good and giving" is accepting that sometimes No means No, without demanding the reasons.
In that case, you either accept the relationship as it is, or you DTMFA, because whatever you do to change the other person is just going to prolong both of your agony.
RC