librarius_arcana
First Post
Felon said:The one has nothing to do with the other. A character's STR score, be it low or high, doesn't have anything to do with that player's role-playing ability.
Needless to say, but you are missing the point
Felon said:The one has nothing to do with the other. A character's STR score, be it low or high, doesn't have anything to do with that player's role-playing ability.
librarius_arcana said:I don't have a problem with that,
But I believe that it's Good Roleplaying for a player to sacrifices their system advantage for the sake of character
rather than sacrifice character for system advantage
librarius_arcana said:A roleplaying game should be about roles, the character, am I correct?
or is this my misunderstanding of years and years of roleplaying?
Roll players on the other hand have little to non at all desire to play a "Role"
but rather simply roll the dice for the sake of the system,
where is the "Role" in that form of play?
FireLance said:Well, most of us can't cast spells, rage, smite evil, sneak attack, or use bardic music in real life. So, for some players, controlling a character who can within the framework of an imagined world is "role" enough for them. Especially if they also decide that he's a driven over-achiever that works hard to gain any and every advantage possible.![]()
Goblyn said:I see your position seems to be summed up quite nicely here, and there's nothing wrong with this opinion. In fact, it is also mine.
However, MM, as I see it, is not sacrificing character for system advantage, it's sacrificing one system advantage for another. Optimization, and/or munchkinizing(is that a word?) would be, I think, sacrificing character for system advantage.
Herremann the Wise said:To be honest, I don't believe there is any correctness to roleplaying. Some people like myself really enjoy both aspects of the game and so I obviously don't see them as mutually exclusive. This is why I'm not really getting your point. I'd prefer to enjoy both rather than exclude one for the sake of the other.
If you're saying what the game "should" be about, then I think you're treading on dangerous ground. Your opinion is obviously valid. Surely though you can see that this is just an opinion and not fact, no matter how forcefully you express it?
Best Regards
Herremann the Wise
Driddle said:Because it hurts people.
I've seen grown men cry because of min/maxing. It's just not right. WHEN WILL THE MADNESS END?!
DragonLancer said:In closing I will say that it is an aspect of D&D that I wish wasn't there. I know people will point out differences but in prior editions we never had to worry about it and we had great games.