Why is preventing psioninc DC augmenting bad?

Bacris said:
IMO, anything your psion intends to do, the onus is on him to have the rules available - not his interpretation. If he wants to do something and you want rules validation of it, he should be able to show you how it works. If not, not allowed, plain and simple.

Agreed. Whereas I know more about psionics in my game group, my DM is up enough on it. If I'm going to do something wonky, I inform him ahead of time.

My shaper at 9th level took expanded psionic knowledge which allowed him to take energy missile. This is from the kineticists list. From XPH it allowed additional DC increases for each additional dice of damage. From CP the DC increases were reduced to for every 2d of damage. I inform him so he cam look at this and make decisions that are fair.
 

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Because if you don't allow DCs go up, you need to double or triple the number of psionic powers, introducing boring upgrade versions of each, and increase the number of powers known.

While you're at it, you might as well exchange power points for psionic slots, and replace the psionic power list with the sorcerer spell list. That would be balanced, and create essentially the result you are looking for.

Or you could simply not allow DCs to go up, leave everything else as is, and watch people not use psions or resort to non-save powers. You might want to think about removing rogue's sneak attack or fighter bonus feats, too.
 

pawsplay said:
Because if you don't allow DCs go up, you need to double or triple the number of psionic powers, introducing boring upgrade versions of each, and increase the number of powers known.

While you're at it, you might as well exchange power points for psionic slots, and replace the psionic power list with the sorcerer spell list. That would be balanced, and create essentially the result you are looking for.

Or you could simply not allow DCs to go up, leave everything else as is, and watch people not use psions or resort to non-save powers. You might want to think about removing rogue's sneak attack or fighter bonus feats, too.

This post does have merit here.
 

irdeggman said:
Shouldn't matter since the limit is the number of actions available in a round anyway.

1 swift
1 move
1 standard
X free (based on DM for what is reasonable)

An immediate action uses up yuor next round's swift action.

Basically a gestalt fighter/psion can still only do so much a round.

A single attack (regardless of the amount granted by high BAB/2 weapon fighting) unless using the full-attack action, which means no move action.

Most psionics that would come into play here are standard action powers.


Unless you get the schism power (IIRC). It splits your mind into two, so you can do one thing (full attack) while your mind does another (use psionic powers). I could be wrong, it's been awhile since I looked. Boy wouldn't that be scary!
 

Storyteller01 said:
COnvincing arguements. So what's wrong with having them take a feat to pay extra to augment DC's?
Same reason it's wrong for people to take a feat just so they can cast a higher level spell. :p
 


There are 3 glaringly broken errors in the XPH. The first two have been mentioned: energy missile & energy stun. The third is dispel psionics. That augment is intended to raise the maximum[/u] bonus to the check, not the actual bonus (which is still manifester level).

Beyond that, psionics work beautifully, IMO.

(Although Complete Psionics introduces some unbalance, so be vigilant when using stuff from it.)
 

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