Nightfall
Sage of the Scarred Lands
Fenros said:Wow. Thankyou everyone for the awesome responses. I think I'm starting to get where Scarred Lands is coming from. Still not sure what you guys mean when you mention Gods vs. Titans. But I think I can fill in the blanks.
Gods are basically divine entities capable of grants spells and dependent (well most of them, Vangal being the lone exception), on worshippers. Titans are basically forces of Scarn/nature given some level of sentience and being. They are not god but are god-like in power.
Fenros said:Okay, so maybe I'll give this setting a shot. Where do you start? Is there an over-all world book? Like the way Forgotten Realms has one? And then they go into area specific books? Which book is the core book? Or the first book?
I recommend starting with the Scarred Lands Campaign Setting: Ghelspad. This will give you a feel for the place. After that, Relics and Rituals 1 and 2 then Creature Collection 2. (Wait for Creature Collection Revised to fill the need for CC1.)
Fenros said:I don't mind authors basing core concepts of their dieties on established dieties from Earth religions. But my tastes (and I know its a personal thing) tend to not like my fantasy settings that include "our Earth" in it. Unless.....unless that's the main core concept behind the over all storyline. Like I guess, "Nine Princes in Amber" or "Guardians of the Flame" series. That's okay. Because that's the established setting that's woven into the main storyline.
But with fantasy gaming (most of the time). I want the setting to having nothing to do with our reality. It is a setting that has its own plane of existence/dimension/universe. Nothing where our own real world folklore, myths, or religions cross over. I don't want to meet Hercules, Buddha, Thor, or Horus. Know what I mean?
Don't think you have to worry about. While there might be a few striking similiarities to Greeco-romanesque panethons, the difference are far more striking, especially when you look at the gods as whole.