He falls a lot further than 20' (6 metres) and Kirks Redshirt had a parachute as well.
Plot armor is Hit points. Hit points are [among other things) Luck, with high level PCs having tons of it. Absurd levels of it in fact.
So much luck that high level PCs can fall into active volcanoes, or off mountains, and survive on account of some lucky contrivance.
The trick is in the narration of that lucky contrivance. Did they land on a rocky outcrop and avoid the magma (taking 100 points of 'luck damage' from the magma as they do so) or did they land on the back of a friendly Giant Eagle as they lept off a giant tower (taking 100 points of damage from the fall) as they did so.
That is not Kirk...that is an Imposter.Kirk did. He had a ton more HP.
C'mon man.. We're all rogues here Indy's got the plot armor to pull off refrigerator-based evasion.To be fair, Batman does have infinite plot armor as his super power. Because Batman.
C'mon man.. We're all rogues here Indy's got the plot armor to pull off refrigerator-based evasion.
It's a distinction without a difference. They're both doing unbelievable things and that's the point. What makes those things acceptable but barbarians toughness things egregious somehow?
But that's basically a white room competition. I'd be curious to see how accurate they were with other people shooting lethal arrows back at them.
Yes. In the case of the OP, I believe the behaviour of the character was more disruptive that the actual rules, not because it was wrong, but because it broke suspension of disbelief for that particular DM (and other players?).For most PCs to survive a 20d6 fall would be 8-9+ level typically to average over 70 hp. When we talk about the extremely rare occurrences IRL of people who have fallen incredible distances and survived, how common are they? Then ask yourself, how common are PCs or whoever with 70+ hp? In my games, not common at all. So, for them to be one of those rare lucky individuals to survive such a fall is not a big deal really.
I agree with the others of course about the player metagaming it to a point, but if the barbarian has a history of making leaps and falling for any reason, maybe in character he just thought "I think I can make it." Smart? No. Possible? Sure.
That case, IRL, is a statistical anomaly. Not unlike rolling all 1s on 20d6 for 20 damage. For all we know, again translating into D&D logic, that person had 11hp, took 20 damage (just shy of being killed outright), had the PC "privilege" of rolling death saves, succeeding all three. In D&D, that's any 1st level PC with d8 HD and 16 Con, or any d10 HD with 12 CON, or a barbarian with 8 Con (or going really meta, a raging barbarian with 3 Con).
What can I say? I accept some silliness, just like I accepted Indie jumping from a plane and tobogganing down a mountain in a life raft. Some things just go too far and it's a matter of personal taste.
I don't see a reason to limit falling damage to 20d6 so I don't in my home campaign.
Yes. In the case of the OP, I believe the behaviour of the character was more disruptive that the actual rules, not because it was wrong, but because it broke suspension of disbelief for that particular DM (and other players?
Hey, lets punish martials some more!
- Fumble rules
- Insta death from lava/ falling
- Insta death from being stabbed while sleeping
This is where a wound-vitality or body-fatigue hit point system comes in handy: with falls, simply rule that a certain percentage of the damage goes straight to wound or body points.People, we cant fall from such a height because we are Commoners with 5 HP.
Achillies, Hercules, CuCulain, Odysseus, James T Kirk and so forth can fall from mountains, from orbit, into volcanoes and survive, protected by plot armor, luck (which is what hit points expressly represent), and sheer awesomeoness.
We cant; they can. So can high level PCs, particularly the ones with an insane amount of luck (HP) that is afforded to martials as a class feature.
Anyone can featherfall (or fly, even)if they've a magic device that gives the ability. Wizards can cast the spell if a) they have it in their book, which IME many do; and b) they've prepared it, which IME many don't.Wizards can featherfall (cast spells as a class feature). Fighters can survive because they're experienced, lucky, resolute and awesome (have more HP as a class feature).
Last I checked it's pretty hard to dodge a planet when it's approaching you at your terminal falling velocity.That's how its supposed to be run. Hit Points are defined in the game as 'Health, resolve, the will to live, and luck'
You get more of them as you level up in experience, moreso if you belong to a martial class that fights a lot, so they also represent skill and experience, and parrying/ dodging/ fighting ability.
When a 20th level fighter gets 'hit' by a Fire giants sword on an attack roll, the blow actually luckily misses him, thundering into the ground next to him, as he twists out of the way, and readies for a devastating counter attack.
ah yes; because dragon.Barbarian, looks to the left at the Cleric with a sphere of swirling faeries around him and a heavenly flyswatter floating 30 feet away...then looks to the right at the Warlock chatting amiably with his invisible fiendish familiar...and then into the middle distance where a 20 ft tall winged lizard breathes fire onto a local village...
And thinks to himself..'better not break suspension of disbelief here by surviving'..too disruptive.