This is very interesting and worth exploring a little further. However just to clarify, I was not talking about the speed of the weapon but the effort it takes to wield it (where a rounds worth of effort is broken up into Major, Minor and Swift chunks). To use your example, a well balanced sword in the hands of a proficient user is going to be a pretty lively and reactive affair. In comparison, how much effort is taken up wielding that massive greataxe?
That depends - and I think you're thinking of D&D aesthetic choices and then trying to apply real world standards to them. Even on such oversized axes as the daneaxe (below) there wasn't too much mass to the head, so although the momentum they can produce is massive the weight and effort is probably less than to carry a large round or kite shield for combat. (Speaking from decade-old reenactment experience).
A dagger in comparison would seem [again in the hands of a (highly?) proficient user] to offer greater capacity for reaction taking less effort; providing one has closed sufficiently with their opponent.
And there's the hitch. Closing with your opponent is something they shouldn't allow. The Daneaxe isn't the best weapon for preventing this, admittedly. I'd much rather a halberd.
The other factor is proximity and where a weapons reach trumps a characters speed. That dagger wielder is going to have to close with the greataxe wielder and that is a dangerous process. However if the dagger-wielder's ally can suck that major action out of the greataxe dude, the dagger-wielder gets a good chance to close otherwise the greataxe wielder gets first strike before the dagger-guy gets to do diddly. Or so I would imagine.
In practice it's all you imagine and worse. When I used to do reenactment fighting, one of our common line drills was five people with sword and board vs three people with spears and no shield. The odds were
heavily in favour of the three as long as there was any sort of virtual anchor on the flanks (i.e. we had to stay in line) even if any one swordsman was more than a match on average for a spearman.
(The vikings fought with spear and shield - the spear held overhand to stab at the eyes. But that's going to be far too dangerous for reenactors).
Respecting what you and @
Balesir have already said and not referring to intitiative speeds and the like (I've read that thread some weeks ago), I'm going to just explore some of your reasoning for my own curiosity:
- If one opponent swings a greataxe and has therefore considered making his attack, but his opponent with the dirk makes his, and considering you assume that now he is able to reach his target with a dirk, you realistically foresee that he is already within grapple range and could he not therefore attempt a further quick stab at his opponent?
At that point you need to ask "Why the hell was he allowed to get in grapple range?" No one can move their body as fast as someone with a daneaxe can move the head of an axe. Or more normally someone with a sword or pointy polearm (halberd, glaive, etc.) can move the head of their weapon, and in these cases they just need to move the point of their weapon between themselves and you.
And the answer to a quick stab is "no." A quick slash, yes. But to make a quick stab you need to change direction twice from the shoulder - first you need to draw back your hand and then you need to bring it forward. If anything it's easier to make an extra quick strike with a Pollax/Bec De Corbin/Lucerne Hammer/the family being played with in Balesir's video. You bring the head of the axe round, pivot it round the block point, and then stab their feet or trip them with the other end.
The second issue is that even a 6" stab is pretty fatal anywhere on the torso (although may take some time for a gut-wound) and you need to commit from the shoulder, giving you no speed advantage. Light slashes are fast - but the wounds are comparatively superficial. They are, I believe, used a lot in contemporary knife fighting because they do damage and don't leave you exposed in the same way.
- Isn't more realistic that most full length weapons or two handed melee weapons require a decent swing and not just the movement of the wrist? Not everyone is carrying epèes or rapiers.
You're probably thinking of the side-sword or some smallsword variants not the rapier (a common mistake). The rapier is a stabbing-only weapon (as for that matter is the épée) and in both cases part of the idea is keeping the point between you and the enemy's body. Yes, for heavier blades, you need to move from the shoulder. But most swords were very well balanced precisely to make them fast and easy to wield.
Let me add: That if we were to give a benefit to dirks/short blades in this manner that by all means reach weapons such as 2H-axes and long-blades, polearms and the like should have the opportunity of going first and perhaps some other benefits.
I'd favour a free attack for anything remotely long and pointy - if the free attack succeeds the dagger wielder doesn't get close enough to be able to reach.