Horwath
Legend
But,
to add to necromancy;
Raising from Dead should come with added natural aging.
So we can add age categories similar to 3E
I.E:
Humans;
Adult: 16
Middleaged: 40
Old: 60
Venerable: 80
Max age: +1d20
Elves:
Adult: 20
Middleaged: 150
Old: 225
Venerable: 300
Max age: +5d20
Now every raising from the Dead ages you by certain amount:
Raise Dead: 15% of your Venerable age
Resurrection: 10% of your Venerable age
True Resurrection: 5% of your Venerable age
That would be +12/8/4 years for a Human and +45/30/15 years for an Elf.
added penalties/bonuses for age categories:
Middle age: -2 to one of str/dex or con. +2 to one of int/wis or cha
Old: -2 to other 2 abilities not chosen in former step. +2 to one of the other two abilities not chosen in former step
Venerable: -2 to str, dex and con: +2 to the 3rd ability in the list.
to add to necromancy;
Raising from Dead should come with added natural aging.
So we can add age categories similar to 3E
I.E:
Humans;
Adult: 16
Middleaged: 40
Old: 60
Venerable: 80
Max age: +1d20
Elves:
Adult: 20
Middleaged: 150
Old: 225
Venerable: 300
Max age: +5d20
Now every raising from the Dead ages you by certain amount:
Raise Dead: 15% of your Venerable age
Resurrection: 10% of your Venerable age
True Resurrection: 5% of your Venerable age
That would be +12/8/4 years for a Human and +45/30/15 years for an Elf.
added penalties/bonuses for age categories:
Middle age: -2 to one of str/dex or con. +2 to one of int/wis or cha
Old: -2 to other 2 abilities not chosen in former step. +2 to one of the other two abilities not chosen in former step
Venerable: -2 to str, dex and con: +2 to the 3rd ability in the list.