el-remmen
Moderator Emeritus
ThirdWizard said:They actually changed it for 3.5.
I never purchased the 3.5 DMG - so they did what?
ThirdWizard said:They actually changed it for 3.5.
DonTadow said:The thing that is boggling me is that it is a game? IS d and d athe only game that you would give non-players game rewards. Its just wierd.
...
How can you get in game benefits and you're not playing? what other game does that?
ThirdWizard said:To me, gaining the in game benefit is all the reward that is needed. Having a new ally within a wizard guild is benefit enough. No xp reward is required.
el-remmen said:I never purchased the 3.5 DMG - so they did what?
Patryn of Elvenshae said:Alright. Make it a six-way game of Risk.
If you're not present at the beginning of your turn, you don't get to collect armies.
billd91 said:Again, that's pretty irrelevant. If one player isn't there, it's a 5 way game of Risk.
howandwhy99 said:I think I understand. For me, it is part of keeping "player success" and "character success" equivalent. By explicitly marking it down in experience totals the DM acknowledges it as a success. It doesn't have to be much (compared to lethal combat), but it goes back to encouraging smart play.
el-remmen said:Okay all, I am leaving work for home now. . . play nice. .![]()