billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
ThirdWizard said:I would also like to point out that the whole comparison to other games began with the comment:
So, to now start claiming that you can't compare them seems a bit backpedalling as you brought it up in the first place...
I don't think that's Don's point. The comparison between missing out on some XPs and having pieces removed for whole chess games is invalid to begin with because that's not how chess is played. In fact, the comparison is kind of silly because if one player doesn't show up, the game can't even occur.
I think a better use of Don's original point is asking if there are any other games out there, other than RPGs, in which a player gets any in game rewards for not playing a session? Does a Risk player get bonus armies because he didn't play last time? No. In fact, nobody who played does either. The game starts afresh each time.
In RPGs, one session's results have a legacy, both good and bad. If there some of us who play so that the missing player's PCs don't take part in the game session, they are sheltered from both. That's not a punishment and it's pretty fair regardless of the reasons for being absent.
There aren't many other games that have comparable super-sessional effects to them. I suppose other than examples using chess and pieces, which are really more like straw men than real counter examples.