DrunkonDuty
he/him
Well, one thing that the OP brings to my mind - as players it's (usually) our preference to protect our characters.
Therefore, in a game where characters can be easily removed from play protecting them requires more player caution. A game like DnD 5e or Star Wars allow the player to be much less cautious as there's much less risk of the character being removed from play.
Therefore, in a game where characters can be easily removed from play protecting them requires more player caution. A game like DnD 5e or Star Wars allow the player to be much less cautious as there's much less risk of the character being removed from play.