Why the beer hate? (Forked Thread: What are the no-goes...)

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Curious.. what does everyone using the word "drinking" actually mean? For me and my group, it equates to having 3-4 beers, 1-2 mix drinks or 2-3 glasses of wine (max) over the course of a 5-6 hour session.

That's the thing that's surprised me about this thread. I don't think anyone's advocating getting wasted during games. It's just that people are objecting to games where any alcohol at all is involved. Whatever floats your boat is fine with me. It's just an attitude that is so foreign to me that I find it fascinating.

And for what it's worth, if we're talking about a 6 hour gaming session, an averaged sized man will usually be able to drink a whole six-pack without being significantly impaired.
 


Most people do not even know you have smoked unless they get very close to you.

Count me among those who disagree with this. I can smell the cigarette smoke on my friends when they come back inside and sit down across the gaming table. It doesn't trigger any kind of respiratory reaction for me, and it fades after a minute or so, but it's quite noticeable.

As for smoker behavior... I don't think I've ever known a smoker who wasn't, by default, a litterbug with the butts. However, most of them are perfectly happy to put their butts in a trash can or other container if asked, which is how we do it at my place (apartment management gets tetchy when people toss butts off the balcony onto the sidewalk, and I don't feel like getting complaints when it's not even me doing the smoking).
 
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I don't think anyone's saying that heavy drinking won't have an affect on people.

Indeed, at least there's general consensus on that. Unfortunately, for me, the question becomes then how to arbitrate what's acceptable or not? People have different ideas about what's enough, even for themselves. So there's another thing to argue about.

I take the simpler route and avoid the problem. Much like the local store, that doesn't take large quantities of cash, or bills larger than a 20$. They got burned with regards to counterfeiting enough that it's far easier for them to avoid the problem than train all their employees to recognize counterfeit money.

A bank would choose to accept that trouble. For the store? It's not worth the trouple.

What I see - and what I think others might be saying - is that it seems silly to plan your participation in social events based mainly on imaginary (or historical) worst-case scenarios. Just because some people can be bad drunks, does not mean that your friends will become a bad drunk after 1-2 beers.

Silly to me is not learning from experience. And even sillier is expecting me to put up with things that I have found I don't like. You may feel like I'm forcing something on people, and I admit, it is just that, but don't you think it feels like you're forcing something on me?
 

Even though I don't mind it that much, as a person who doesn't smoke cigarettes, I can smell it on a smoker right away.

But, that still isn't an issue. In a fairly recent game, a fellow gamer, and friend, had just had a cig outside and he stinked of it pretty strong. I leaned over, put my hand on his shoulder and said with a genuine friendly smile, "Hey, nothing personal here, but you stink like a cigarette factory. [smile] Would you mind going into the bathroom and washing up a bit?" He was a little embarrassed, but saw that I wasn't being confrontational or overbearing, so he smiled, said sure and washed up.

His shirt still smelled, but he spritzed a little cologne I kept in my guest bathroom and he was much better.
 

:devil: I'm an unrepentant lush. Hard alcohol near me has proven to be a big mistake, especially at games. A Guinness or two [or three says me] is fine, but if vodka is around...
 
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You may feel like I'm forcing something on people, and I admit, it is just that, but don't you think it feels like you're forcing something on me?
I'm sorry, but I don't understand. What is someone forcing on you by drinking a beer? (Not to mention "what is the previous poster forcing on you by asking about it?")
 

Indeed, at least there's general consensus on that. Unfortunately, for me, the question becomes then how to arbitrate what's acceptable or not? People have different ideas about what's enough, even for themselves. So there's another thing to argue about.

I take the simpler route and avoid the problem. Much like the local store, that doesn't take large quantities of cash, or bills larger than a 20$. They got burned with regards to counterfeiting enough that it's far easier for them to avoid the problem than train all their employees to recognize counterfeit money.

A bank would choose to accept that trouble. For the store? It's not worth the trouple.

Both a bank and a store involve dealing with strangers. But dealing with adult friends? Doesn't seem to hold up as an analogy, because it's issue with both the bank and the store because they don't really know you. Most people however do really know the people they game with. In fact, I bet you would not fear your friend is a potential counterfeiter.

The best way to avoid problems with friends in my experience is to communicate about the actual problem if it arises, not a potential problem that may never come up.
 

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