Giltonio_Santos said:Yes, the game is losing something important. What would I say to a player when he asked me how to undo a magic item?
I'd tell him Sunder or Empowered Maximized Scorching Ray (or even changed to Acid).
Giltonio_Santos said:He'd say: "you know, this kind of thing keeps happening in fantasy stories, characters should have a way to destroy that evil sword..."
Keeps happening?
I cannot think of a single fantasy story where multiple items on multiple opponents got destroyed with a single spell. In fact, I cannot think of a single fantasy story where multiple items get destroyed on a single opponent with a single spell.
This player quote of yours does not sound realistic.
Giltonio_Santos said:The fact that MD troubles the math of your games should not be used to ignore the fact that it still covers meaningful territory in fantasy, and D&D is a fantasy game after all.
Meaningful?
Quote a fantasy fictional novel where multiple items from multiple opponents get destroyed with a single spell. Preferably, a non-DND novel, but I'll settle for a DND one if that is all you have.
I think you are not being impartial here and vastly overemphasizing the importance of this concept in fantasy fiction.
In fact, changing the spell to a single item, possibly making it difficult for the item to save (maybe making it a % based on the power of the item as opposed to a saving throw typically based on the user) might balance out this spell.
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