Why the heck are bags of holding so heavy?

People are still speechless about your avatarpic, darling.

Me too.

If the weight of the bag would be an issue to me, I'd use your houserule :D
 

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Darklone said:
People are still speechless about your avatarpic, darling.

Me too.
Seconded.

Notmousse's issue seems to be that he's a player and the DM has given him an item that's useful but not as useful as they would like...

My recomendation: bring it up with the GM. Or see if one of thoes mage shops will take a down payment of one type IV bag for the harvestsack and type I. They could keep an entire lab in there.
 

While it sounds good, who wants that level of bookeeping? Are not the rules complex enough?

I am not sure what "level of bookkeeping" you are referring to? :confused: The bags always hold the same maximum (40 lbs as an example). You take the total weight of the contents (lets say 200 lbs of treasure, magic, armor and severed dragon heads :p ), then divide that by the amount depending on the bag (divide by 5, 10, 20 or 50). Where is the "bookkeeping"? :confused:
 

KarinsDad said:
It is easy to move around. A single person is carrying around the contents of a home on his back.

An *empty* bag of holding. You don't seem to be understanding this.


'In real life, if you created a product that allowed a person to carry 1500 pounds and 250 cubic feat, and it weighed only 60 pounds, you'd be a billionaire. The military applications alone would ensure that.'

In real life you'd soil yourself if someone cast Magic Missile at you. Oddly enough DnD isn't real life.

'I don't get it.'

Let us agree to disagree here.
 


Destil said:
Seconded.

Notmousse's issue seems to be that he's a player and the DM has given him an item that's useful but not as useful as they would like...

My recomendation: bring it up with the GM. Or see if one of thoes mage shops will take a down payment of one type IV bag for the harvestsack and type I. They could keep an entire lab in there.
Actually, I'm DMing this particular game (the example was from a campaign I'm in, but I'm looking at this again because it may become treasure for my players).
 

Notmousse said:
I'd seen it and thought it had merit, but decided to go my own route with it (and it actually diverts from the other one I'd posted upthread).

I took the weight of a normal sack.

So, basically, making a gamebreaking item for the price it's listed at. Please keep us informed as to how it's works.
 

Jhulae said:
So, basically, making a gamebreaking item for the price it's listed at. Please keep us informed as to how it's works.
I do think Notmousse's complaining about the weight of a bag of holding is much ado about nothing, but this seems a little bit of overreaction. How exactly would dropping the weight of the bag to that of a normal sack break the game?
 

shilsen said:
I do think Notmousse's complaining about the weight of a bag of holding is much ado about nothing, but this seems a little bit of overreaction. How exactly would dropping the weight of the bag to that of a normal sack break the game?
Would seem to me that Jhulae thinks that IMC there are Kwickiemarts stocked full of magic bags, or that they come with your box of crackerjacks.

Oddly enough there's not.
 

Notmousse said:
Would seem to me that Jhulae thinks that IMC there are Kwickiemarts stocked full of magic bags, or that they come with your box of crackerjacks.

Oddly enough there's not.

Now that's just insulting.

Jhulae seemed to be opperating on the perfectly reasonable assumption that magic items were available for purchace in your campaign. Most campaigns that I know of have the PC's have at least a limited ability to purchace magic items. Every +1 sword does not need to be pried out of the cold dead hands of someone they just killed.

I think what she was proposing is that if your players find the weight to be a genuine issue then they should be able to exchange the type IV for a Type I and a Harversack or some other equivilant. Perhaps they could find a lower level artificer who can't create a Type IV and offer to exchange said bag for a Type I and the Harversack. I don't have my DMG handy but I belive the artificer would come out on top of the deal finacially plus they are exchanging 1 very rare magic item for 2 magic items that are much more common.

To put it another way, say the party found a suit of +3 chainmail. Say the fighter already has +3 fullplate but the rogue is hurting for some better armour than the +1 leather he has. Would you let the party find an artificer who was willing to take a month and construct a +2 mithral chain shirt in exchange for the chainmail or would they just be stuck carting around a useless suit of armour?
 

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