Why would you want to play *that*??


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Raven Crowking said:
The question becomes, in a setting that includes 10 human types, awakened animals, humanoid animals of many types, 6 demi-human templates that can be applied to humans, sinister gypsy halflings, dwarves with three different types of racial levels, giants, and fey characters that include 5 types of elves, gnomes, and faerie animals (western hengeyokai ranging from sparrows to black bears and walruses) that belong to one of three Courts, one of eight Hosts, and that can take racial levels in their fey subtype or the Seelie, Unseelie, or Wild Fey type.......do you need to be a dragon to have fun?

Nope. It sounds like a great game, and I'd love to read your setting sometime. However I expect that the OP would have a conniption fit trying to get inside the mindset of 90-98% of your world.
 

MoogleEmpMog said:
Raven,

All of that looks very cool. I would totally play a half-elf beasttouched (fish) indrus - or even a flumph - in your game. :D

Yeah, well from the posts of yours I've read, I'd be happy to have you. Mutual appreciation all around. :lol:
 

Andor said:
Nope. It sounds like a great game, and I'd love to read your setting sometime. However I expect that the OP would have a conniption fit trying to get inside the mindset of 90-98% of your world.

Or else he'd just read the revised rules, see how it worked, and jump right in. :D

I have de-pokemonized much of the D20 System to make it do what I want. Of course, the new rules are still a work in progress, currently in early playtesting. There will probably be revisions based on player input. When I read the OP's original post, I got the impression that it was the pokemon-like quality of some of the newest edition that was getting his goat. I've got humanoid tigers and walruses that can turn into men, but they are both very well grounded in the world and in the genres that the world emulates.

RC
 

Raven Crowking said:
Whereas, IMX, once the players have a firm grasp on what the "victory conditions" are, they charge at them like an enraged bull. I've always discovered that players are exceptionally clever at meeting whatever requirements one sets to get ahead.

I might just be lucky in the players I've encountered over the years, though. :D

I think you may have just been lucky, or I've been the inverse. About 1/4 of the players I've played with have been good at meeting victory conditions - and that's generous. Invariably, the good roleplayers have also been wicked sick powergamers... and in a very small minority. :(

My campaigns usually devolve into 2-3 players who know what they're doing, playing either humans or well-concepted non-humans (very powerful both mechanically and emotionally either way) and 4-6 'sidekicks' who happily roll the dice, come up with wild and wooly (and usually not very effective) PCs, die in droves without batting an eyelash, and come every other session at best. Of course, sometimes the sidekicks take initiative, and then it's time to either fudge rolls or watch as a situation with no NPC whatsoever and no intra-party lethal damage devolves into a functional TPK. :confused: That may sound impossible. It isn't.
 

Raven Crowking said:
I have de-pokemonized much of the D20 System to make it do what I want. Of course, the new rules are still a work in progress, currently in early playtesting. There will probably be revisions based on player input. When I read the OP's original post, I got the impression that it was the pokemon-like quality of some of the newest edition that was getting his goat. I've got humanoid tigers and walruses that can turn into men, but they are both very well grounded in the world and in the genres that the world emulates.

Wait, are you saying Pikachu and Mewtwo weren't grounded in their world and the pet monster genre? Because I would totally have Pikachu and Mewtwo analogues if I were running a pet monster campaign. :D
 

Raven Crowking said:
You have my condolences. Very, very few of the gamers I know even come close to that stereotype.

Quote from Piratecat at Gencon after passing a crowd of attendees: "Gamer Funk? Who has Gamer Funk at Gencon on a THURSDAY?"

So they're out there, I suppose. :) (That said, all my regular players are excellent at hygiene and personal interaction, so I don't think about it much...)
 
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MoogleEmpMog said:
Wait, are you saying Pikachu and Mewtwo weren't grounded in their world and the pet monster genre? Because I would totally have Pikachu and Mewtwo analogues if I were running a pet monster campaign. :D

No. I think what I'm saying is that I'd breathe in the worst gamer funk Gen Con thursdays have to offer before I'd run anything in the pet monster genre. :confused:

And I'd consider it a bargain. :lol:

I'd pika-chew my own leg off to get out of that trap. :uhoh:

And, no, a world where monsters are summoned only to fight each other that has a story revolving around "Pokemon shouldn't fight each other" (the Mewtwo story) isn't well grounded. (I care not for Pokemon, but I do have kids :p )
 
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MoogleEmpMog said:
Raven,

All of that looks very cool. I would totally play a half-elf beasttouched (fish) indrus - or even a flumph - in your game. :D


You want to play a flumph, eh? I'll see what I can do..........! :D

(You may be perfect for my new adventure....Flumphs on a Plane.)
 

Raven Crowking said:
No. I think what I'm saying is that I'd breathe in the worst gamer funk Gen Con thursdays have to offer before I'd run anything in the pet monster genre. :confused:

And I'd consider it a bargain. :lol:

I'd pika-chew my own leg off to get out of that trap. :uhoh:

And, no, a world where monsters are summoned only to fight each other that has a story revolving around "Pokemon shouldn't fight each other" (the Mewtwo story) isn't well grounded. (I care not for Pokemon, but I do have kids :p )

I guess that rules out inviting you for to Pokepunk game, huh?

If you map Pokemon to cyberpunk themes and assume the bright and shiny veneer of the show and games is simply what the megacorps want you to see, it's a perfect fit. Genetically engineered monsters, some of them of human-level sentience, engage in brutal pit fights at the behest of malnourished vagabond adolescants while shadowy corporations operate in the background and superficially cheerful female nurse clones (or androids) tend to the every need of monster and trainer alike...
 

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