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D&D 5E Wild Beyond the Witchlight Features Warduke & More!

While we've had the back cover text for some time, Amazon has revealed more information about the Wild Beyond the Witchlight! The adventure includes Warduke, a figure dating back to the 1980s, and indicates that all encounters can be resolved without combat. The book also includes two new races (it's interesting they're using the term 'race' here, as they've been using 'lineage' recently) - a fairy, or a rabbit.


A wickedly whimsical adventure for the world’s greatest roleplaying game.

Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!

The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.

The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.

• Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild
• Easily drop The Witchlight Carnival into any campaign—for passage into the Feywild or just a night of carnival games and wild entertainment
• Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits
• Adds two backgrounds—the Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival
• All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay
• Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek



Who's Warduke, I hear you ask? He dates back to the 1980s as a D&D action figure. In 1984's Quest for the Heartstone adventure, he was an 8th level human fighter, but by 2003's Dungeon Magazine he has become an 18th level fighter! WotC has a full article about him here.

Strongheart was Warduke's paladin friend, who later became his enemy as Warduke turned to the dark side.

Kelek is an evil wizard who also appeared in Quest for the Heartstone. In a novel, Warduke had him hire an assassin to kill Strongheart. He also appeared in episode of the D&D cartoon.

kelek.jpeg
warduketoy.jpg

strongheart.jpg
 

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Russ Morrissey

Russ Morrissey







hopeless

Adventurer
I didn't know about his adventures in Oerth I assumed he was Mystaran in origin, but Greyhawk was Gygax's setting so it shouldn't be that much of a surprise he'd show up there.
 

Larrin

Entropic Good
I had a Strongheart toy growing up and didn't know he was a D&D thing until just a few years ago ( I was in preschool when I got him and wasn't really aware of D&D). His head fell off, despite many attempts to get it to stay. I don't know what happened to his body, but his head and sword were amongst my toys for all of my childhood and are probably in a box somewhere still.
 

TwoSix

Unserious gamer
I had a Strongheart toy growing up and didn't know he was a D&D thing until just a few years ago ( I was in preschool when I got him and wasn't really aware of D&D). His head fell off, despite many attempts to get it to stay. I don't know what happened to his body, but his head and sword were amongst my toys for all of my childhood and are probably in a box somewhere still.
This is giving me a real body horror vibe, like a Toy Story 5 directed by David Cronenberg.
 






King Babar

Adventurer
Really says something interesting about what WotC perceives about the desires of the market in 2021 that they put "no combat required" as a major selling bullet point.
It jumped out to me as well, to repost my comment in the locked thread:

"• All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay"

I wonder if this means that the adventure will have clear motivations and agendas for each "encounter", along with corresponding skill DCs for peaceful resolutions, or just a blurb at the beginning telling DM to come up with their own ideas.

It's certainly an interesting thing to advertise though, to say the least. We can only wait and see whether it's just marketing or something more substantial.
 

sevenbastard

Explorer
So this is the long awaited sequel to XL-1 Quest of the Heartstone?

What's next a sequel for N2 The Forest Oracle ?

Seriously though the heartstone will probably show up as a magic item.
 



Dungeonosophy

Adventurer
Michael Gray wrote the only D&D adventure which features Warduke and the LJN action figures: XL1: Quest for the Heartstone. With feedback from Michael, I've designed an entire D&D fan setting around that. It's called MOTHERLAND: The World of the AD&D Action Figures. It's pretty much already written, I just need to finish formatting it.

Michael Gray chose the shape of the world map, and selected many other features of the setting. It's a pretty zany Saturday-morning cartoon-style world!

It ties all the LJN appearances together into one world-hopping timeline. Besides MOTHERLAND, LJN characters have also appeared in Mystara and Greyhawk. Now I see they're in this book (set in Toril?). Darn, I'll have to update it. I mean: yay!
 
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