log in or register to remove this ad

 

D&D 5E Wild Beyond the Witchlight Features Warduke & More!

While we've had the back cover text for some time, Amazon has revealed more information about the Wild Beyond the Witchlight! The adventure includes Warduke, a figure dating back to the 1980s, and indicates that all encounters can be resolved without combat. The book also includes two new races (it's interesting they're using the term 'race' here, as they've been using 'lineage' recently) - a fairy, or a rabbit.


A wickedly whimsical adventure for the world’s greatest roleplaying game.

Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!

The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.

The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.

• Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild
• Easily drop The Witchlight Carnival into any campaign—for passage into the Feywild or just a night of carnival games and wild entertainment
• Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits
• Adds two backgrounds—the Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival
• All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay
• Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek



Who's Warduke, I hear you ask? He dates back to the 1980s as a D&D action figure. In 1984's Quest for the Heartstone adventure, he was an 8th level human fighter, but by 2003's Dungeon Magazine he has become an 18th level fighter! WotC has a full article about him here.

Strongheart was Warduke's paladin friend, who later became his enemy as Warduke turned to the dark side.

Kelek is an evil wizard who also appeared in Quest for the Heartstone. In a novel, Warduke had him hire an assassin to kill Strongheart. He also appeared in episode of the D&D cartoon.

kelek.jpeg
warduketoy.jpg

strongheart.jpg
 

log in or register to remove this ad

Russ Morrissey

Russ Morrissey

Oh, my word, I just had a thought:

Oneclassic pulp fantasy trope that D&D has not really.ecplored much? Folks from the Muggle.world beimgnsucked into a world.of fantasy. What if, beyond just references to the old cartoon, this book supports playing folks from our.world?
It sounds like the two backgrounds are a mortal who's been lost in the Feywild and a former member of the carnival. So not this time.

That said, the Adventures in Oz books do have a background for heroes from Earth, for those who want it. And their Oz is explicitly a discussion of a faerie realm, so it'd be a good set to pick up in the spring to supplement this.

I'm also glad I snagged Cawood's Monsters of Feyland finally, as its tone seems to match Witchlight's well.
 

log in or register to remove this ad

I...kind of loke how garish the dice are?
This is probably WotC's only bite at the apple of Feywild dice. I would have rather they'd gone that direction than "circus dice."

Example one, example two, example three. (Note that the third one is from Japan, and shipping is brutal to the US.)

Even if they didn't want to go with traditional "fairy" elements, this seems like a set that cries out for sparkly dice of some sort, or inclusions.

I'll still get the box for my daughter, who will want to have the carnival map on hand and the cards will be handy in play. I just wish the dice had more staying power.
 





Even if they didn't want to go with traditional "fairy" elements, this seems like a set that cries out for sparkly dice of some sort, or inclusions.
I agree. Although, the close up pics of the dice on the Amazon page seem to show that the dice are "shiny/sparkly" but yeah, the dice should've had a better color choice than orange.

The box looks VERY nice though. Especially the back.
 




OblivionDrive

Adventurer
Oh maaaan, I remember when I was a kid being geeked out on Warduke because I thought his design was so coool. Love that winged helm!

This is an interesting and unexpected twist. Also, I have to wonder if the fey Hobgoblins scored that poorly on the feedback forms or if they were secretly test content for something else we don’t know about yet?
 



AmerginLiath

Adventurer
Oh, my word, I just had a thought:

Oneclassic pulp fantasy trope that D&D has not really.ecplored much? Folks from the Muggle.world beimgnsucked into a world.of fantasy. What if, beyond just references to the old cartoon, this book supports playing folks from our.world?
You could probably adapt the sidekick class rules for that sort of play, either having the Expert and Warrior characters multiclass into proper classes as they discover the new world or replace their sidekick levels with proper classes at some certain point (whether having three levels of one class become three of another or treat the previous level or two as a sort of zeroth level).
 


vincegetorix

Jewel of the North
You could probably adapt the sidekick class rules for that sort of play, either having the Expert and Warrior characters multiclass into proper classes as they discover the new world or replace their sidekick levels with proper classes at some certain point (whether having three levels of one class become three of another or treat the previous level or two as a sort of zeroth level).

Ravenloft 5e has rules for ''survivors'' aka level 0-ish characters. I think those rules would be perfect for players playing as themselves who stumble into the Feywild, before they get their bearing and gain a class level.

I'm kinda bummed, because the whole circus angle to this book is really not what I wanted from a Feywild book (though the idea of taking inspiration from Something wicked or It pretty cool). But since I know my players will definetly ask for me to run this one, I'll use the idea of ''you play as yourself''.
 

Charlaquin

Goblin Queen
Oh, my word, I just had a thought:

Oneclassic pulp fantasy trope that D&D has not really.ecplored much? Folks from the Muggle.world beimgnsucked into a world.of fantasy. What if, beyond just references to the old cartoon, this book supports playing folks from our.world?
That jibes with the description - “Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next.”
 

This is an interesting and unexpected twist. Also, I have to wonder if the fey Hobgoblins scored that poorly on the feedback forms or if they were secretly test content for something else we don’t know about yet?
I assume they and the owlkin will appear elsewhere. (And the revised kobold, for that matter, which doesn't appear at this point to be in Fizban's.) Owlkin seem like a lock for Strixhaven -- they're on the cover of the book.

As this is the first major fleshing out of the Feywild of this edition, it may mean a Van Richten's style guide for it is coming next year.
 


I assume they and the owlkin will appear elsewhere. (And the revised kobold, for that matter, which doesn't appear at this point to be in Fizban's.) Owlkin seem like a lock for Strixhaven -- they're on the cover of the book.

As this is the first major fleshing out of the Feywild of this edition, it may mean a Van Richten's style guide for it is coming next year.
Owlkin are confirmed in the Strixhaven thread...
 

Visit Our Sponsor

Latest threads

Level Up!

An Advertisement

Advertisement4

Top